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EA Update v0.5.18 - Camera Shake and Controller Dash and Trigger Bug Fixes!

Crash Fixes

Online Lobby

  • Fixed crash that could occur when a disconnect from the lobby happened during a match.
General

Camera Shake

  • Reworked camera shake logic.
  • Camera now shakes when players are hit. Light, medium and heavy hits cause the camera to shake differently.
    - We’re keeping an eye on these values since they’re brand new - let us know what you think using https://fraymakers.com/feedback.
  • If you’d prefer the camera stay put, camera shake can still be disabled in the gameplay options menu.
Controllers

Bug Fixes

  • Fixed bug where analog triggers could stick in a pressed state if the trigger was released quickly (primarily prevalent in the SDL build).
  • Fixed bug that incorrectly caused a dash input if you held forward while in the air and through to landing.
  • Fixed bug that incorrectly caused a dash input if you held forward during an attack animation.
Gamecube / Mayflash

  • The grab input on Mayflash devices now defaults to just the Z button on newly created profiles.
  • The A and B buttons now properly default to the Attack and Special inputs respectively on newly created profiles.
Playable Characters

Octodad

  • Up Special Air
    - Restored missing grabbed foe visuals.