1. Winter Resort Simulator 2
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  3. Update 1.0.1

Update 1.0.1

The first patch (1.0.1) for Winter Resort Simulator Season 2 is here, including a lot of bugfixes and changes!

The highlights:
- Fixed fullscreen mode and changing resolutions
- Fixed MP join issues for many players (however this does not yet fix all multiplayer issues)
- Improved matchmaking server stability and clearer error messages
- MP join requests will automatically be rejected after some time
- Added automatic launching switch for Doppelmayr Connect
- Added multiplayer synchronization for lift and slope states (visible on client infoboards as well)
- Fixed several issues in Hallstein Season 2 eco system. Please start a new savegame to profit from the fixes
- Fixed Leitwolf grooming issues
- and many more...

Feel free to test it out right now!


Here's the complete changelog:

Major changes
- Fullscreen mode is working correctly now!
- Bloom is back in the game!
- Lift and slope states on the infoboard are MP-synchronized now!
- SDK mod lift added for savegame compatibility (but not yet with all features).
- Fixed terrain rendering issues when snow is disabled in editor.

Multiplayer
- Improved overall matchmaking server stability!
- Improved network stability in general!
- Fixed frequent issues with UDP timeouts after joining!
- Two subsequent WAN join requests can now be correctly accepted.
- Fixed issues when staying in the game list screen for too long.
- Join requests are automatically rejected after 24s if the host does not respond.
- Fixed issues on leaving multiplayer and going back to main menu (added a new UI screen).
- Added messages when connection to matchmaking server was lost.
- Timeout messages are now more precise (UDP/TCP separated).

Ropeways
- Automatic Launching switch added also for all Doppelmayr Connect ropeways!
- Better guest distribution in Dorfbahn valley station.
- Fixed issues with switch states when loading savegames (e.g. resulting in incorrect speeds).
- Fixed some belts in both Salisjoch stations (incoming side).
- Fixed misplaced ring button in Höllwiesenlift valley station.
- Fixes in Omega IV LOD.
- Sound positions in Hexenkessel valley station fixed.
- Salisjoch carrier LOD fixed (missing suspension).
- Minor fix with ready signal in the Hexenkessel/Salisjoch/Höllwiesen control.

UI/HUD
- Nickname rendering improved (orange as new default color + visible from farther away)!
- Cruise control gameplay setting removed. Please use the O key instead!
- Improvements to French localisation. Thanks to The snowman73!
- Fixed issues with the main menu leave popup.
- Escape Menu can no longer be called during loading.
- Minor loca fixes.
- Fixed Höllwiesenlift preview image.

Vehicles
- Fixed several issues with the Pistenbully 600's and Leitwolf's rope winch in Multiplayer!
- Snow Blade range increased!
- Cruise Control disabled in reverse!
- Fixed Leitwolf grooming issue!
- No more groomer particles when in buildings!
- Performance optimization for groomer particles!
- Improved Leitwolf winch hook collision.
- Leitwolf door cylinder fixed.
- Leitwolf speed adjusted towards Pistenbully 600 speed.
- Fixed missing snow impact on Pistenbully 600W (left side).
- Fixed a groomer bug when lowering over the mechanics pit in the garage.
- Snow impact/displacement now works on maps with offset != 0.

Map
- Höllwiesenlift downhill rides disabled!
- Fixed issues with slope points (resulting in distorted guest distribution)!
- Fixed slope markers on slope 3.
- Fixed Stubhornbahn riders count.

Modding
- C# Logging in log.txt is now more verbose!
- Fixed ambiguities with vehicle "winch wheels" (axis 1 = Rotation on X and no longer axis 0)!

Missions/Gameplay/EcoSystem
- Added Console command /setReputation!
- Fixed a severe bug with missions that freezes the game!
- Grooming slopes is now cheaper!
- Delivery objects are now correctly destroyed when going back to main menu!
- Deliveries are back on Hallstein V1!
- Better guest distribution for bidirectional ropeways (guests can now ride a lift up or down to arrive at a restaurant or slope that they like).
- Delivery trigger is hidden in Multiplayer.
- Minor Console command improvements.