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Progress Report: Episode 1

[p]Hello, everyone!
Once again, It's time to share the progress we've made on the game's enhanced version. We've implemented all of the fixes for Episode 1 with our new writer, and we're moving on the the next episode.

What's new:
Fixes in the timeline logic. Now you won't be able to miss the early Forest Master lore no matter how you play through episode 1.
New scenes and dialogue lines added.
New artwork added.
New interactive items with bits of updated lore attached to them.
Small text and direction fixes.

As I've mentioned before, this is only the beginning of our work. The higher the number on the episode count, the bigger the list with fixes and improvements will get. Episode 5 will go through a complete rework, from the ground up. This time, we won't be implementing the fixes for the episodes separately since we want you to be able to experience the enhanced version of the game from beginning to end without any interruptions.

The old version of the game, however, won't disappear completely, just like we've promised. We've read your comments and you're right about the term "Director's cut" having a different meaning from what we intended here. So, as the director of both version, I'll be renaming the old one to the "Beta" version.

Thank you for your patience and continued support. Saikono[/p]