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SimRail PATCH 06.04.2023

Dear RailFans

It includes new features such as loads in wagons, two new signal boxes (Sosnowiec Dorota podg. & Koryt贸w), but also optimizations and numerous bug fixes. 馃洜馃懛

More new features coming next week!



CHANGELOG:

MULTIPLAYER
-dispatcher inactivity detection system introduced
-lighting synchronisation for AI and player trains improvements
-next and final station are now available in the train selection screen
-chat windows should not interchange while writing a message

STOCK
-4E sanding light logic improvements
-AI driver should be smarter now
-ELF spring brake buttons now inactive with the battery off
-ED250 cab door opening fixes
-ET25 SHP display icon fixed
-driving handle keybinds unification
-cargo models added to freight trains

SCENERY
-infrastructure fixes near Parzniew, D膮browa G贸rnicza Po艂udniowa, Warszawa W艂ochy, S臋dzisz贸w, --Grodzisk Mazowiecki, Charsznica and Zawiercie Borowe Pole
-track fixes near Warszawa Wschodnia and Katowice Zawodzie
-greenery fixes near Koryt贸w and S艂awk贸w, Gaj贸wka and Charsznica
-terrain fixes near Brwin贸w, Katowice, D膮browa G贸rnicza Z膮bkowice and D膮browa G贸rnicza
-road fixes near W艂oszczowa P贸艂noc, Opoczno and Milan贸wek
-floating buildings at B臋dzin fixed
-car traffic in B臋dzin Ksawera surroundings fixed
-platform display improvements
-praiseworthy catenary fixes in countless map sections
-bug causing catenary poles to turn red fixed
-buffer stop models now have collisions

DISPATCHER MODE
-new lighting setting at dispatching posts available
-Dorota signal box introduced (domino panel)
-Koryt贸w signal box introduced (computer equipment)

OTHER
-HUD signal display improvement for signals further than 4km away
-memory utilisation improvements for already passed trains
-station announcement improvements
-error informations are now sent automatically when the game crashes
-cars now stop at crossings protected by a STOP sign only
-HUD should now work correctly when returning from the ESC menu
-AI train loading performance improvements.