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  3. EA Launch Month Patch Notes (Updated on 2023/10/21)

EA Launch Month Patch Notes (Updated on 2023/10/21)

[h2]V0.50.09 Patch Notes (Updated on 2023/10/21)[/h2]

Fixed Bugs:
1. Errors in Qiemo King's Talent Tree are fixed.
2. Some generals' talent value errors which appear after a save is loaded are fixed.



[h2]V0.50.08 Patch Notes (Updated on 2023/10/19)[/h2]

Notice:
Players cannot establish diplomatic relations with newly added factions when loading old saves.

New Features:
1. New factions (Qiemo, Yutian, Shache, Shule, Gumo amd Guizi) are added but players cannot control them.
2. Six special generals with concrete figures and twenty-four common generals are added.
3. The map of the Tarim basin is added.

Improved Contents:
Location names on the paper map are improved.

Fixed Bugs:
1. The problem that players might get stuck in next turn is fixed.
2. The problem that program crashes when Addressables are unequipped is fixed.
3. The problem that the drumming for declaring war turns up twice when UI shows and hides is fixed.
4. The problem that generals get hurt for no reason after entering cities is fixed.
5. The problem that Dismantle button is hard to identify in black smoke is fixed.
6. The problem that resources are not restored after canceling constructing LV1 building is fixed.
7. The problem that two turns will be automatically skipped after players click Next Turn button and events pop up is fixed.
8. The problem that Horse Ranch doesn’t work after a save is loaded is fixed.
9. The problem that upgrading Post Station doesn’t come into effect after a save is loaded is fixed.
10. The problem that events about recommended generals will be covered by other events is fixed.
11. The problem that players have to pay twice for recommended generals is fixed.
12. The value error of “Reputation Spreads Far” in Governance is fixed.
13. The problem that skill points will increase by 1 when players reset skills instead of using skill points is fixed.
14. The problem that players are detoured when using autopilot from Yixun to Qiemo is fixed.
15. The problem that unaffiliated generals after a new save is loaded is fixed.
16. The problem that cities in Pishan cannot be attacked is fixed.
17. The problem that the enemy troops in training can be withdrawn is fixed.



[h2]V0.39.44 Patch Notes (Updated on 2023/10/13)[/h2]

New Features:
1. Now you can dismiss the recruited generals.
2. Now you can reset the talents of the recruited generals.
3. Now you can dismantle the buildings that are burnt down.

Improved Contents:
1. Armistice agreement diplomacy is improved. Now you cannot declare war on the other side until 7 rounds after the agreement is signed.
2. All events are integrated and show up together when it’s player’s turn to take action.

Fixed Bugs:
1. The problem that soldiers cannot recover when Siege Catapult and Formation are not full is fixed.
2. The problem that character EXP doesn’t increase normally on Tech Tree interface is fixed.
3. The problem that Iron Shin Guards don’t turn into advanced equipment is fixed.
4. The problem that options in settings are not saved is fixed.
5. The problem that Large Fishery LV3 is stuck at round 5 and cannot be dismantled when upgraded is fixed.
6. The problem that screen turns black when a save is loaded at where the progress cannot be saved is fixed.
7. The problem that Hotan Jade cannot be produced to Treasury is fixed.
8. The problem that Infantry doesn’t change when equipped with horses is fixed.
9. The problem that building LV1 will directly disappear when players press “Dismantle” button is fixed.

PS:
The map of South Xinjiang is under expansion now!



[h2]V0.39.43 Patch Notes (Updated on 2023/10/11)[/h2]

Fixed Bugs:
1. The problem that skill illustrations in battle don’t show up correctly is fixed.
2. The problem that UI on faction upgrade interface doesn’t show up correctly is fixed.



[h2]V0.39.42 Patch Notes (Updated on 2023/10/10)[/h2]

New Features:
The number of auto save slots increases to 3.

Improved Contents:
1. The morale increase of the army on strategic map is improved.
2. All resources that affect RAM usage are improved again to avoid program crash.
3. Pictures of troops in Western Regions are improved.

Fixed Bugs:
1. The problem that troop interface sometimes covers city interface is fixed.
2. The problem that troops will face wrong directions when they are deployed beyond the available area is fixed.
3. The problem that soldiers and buildings might disappear after a save is loaded is fixed.
4. The problem that players can attack their own cities is fixed.
5. The problem that building efficiency doesn’t take effect after saving and loading is fixed.



[h2]V0.39.40 Patch Notes (Updated on 2023/10/8)[/h2]

New Features:
1. Diplomatic strategy “Alliance” is available now!
2. Diplomatic strategy “Request for Attack Assistance” is available now!

Improved Contents:
1. Memory will be freed after cutscenes end.
2. Maintenance fee for construction is adjusted again.
3. Horse Ranch fee is adjusted.

Fixed Bugs:
1. The problem that sometimes players are stuck at auto-combat is fixed.
2. The problem that long-ranged units cause little damage to cities without ammo is fixed.
3. The problem that sometimes construction LV1, which is supposed to be built, disappears after a save is loaded is fixed.
4. The problem that Tech Tree buff doesn’t affect construction is fixed.



[h2]V0.39.37 Patch Notes (Updated on 2023/10/7)[/h2]

Improved Contents:
1. AI of reinforcements in city conquest is improved. They’ll attack immediately instead of waiting until the city is broken through.
2. Values of Post Station are improved.

Fixed Bugs:
1. The problem that generals in the third row cannot be selected when there’re more than 3 rows is fixed.
2. The problem that EXP doesn’t increase after a save is loaded is fixed.
3. The problem that long-ranged units are not in the center of players’ attack range is fixed.
4. The problem that superposition of multiple percentage data causes value error is fixed.
5. The problem that AI of Geng Gong has skill error is fixed.
6. The problem that red equipment turns into white equipment is fixed.
7. The problem that yellow armor turns into Chainmail Armor after a save is loaded is fixed.
8. The problem that the decrease of construction maintenance doesn’t take effect is fixed.
9. The problem that the route remains red when players click enemies’ construction and then empty fields in city conquest is fixed.
10. The problem that some equipment is substituted after a save is loaded due to the duplicate name is fixed.



[h2]V0.39.32 Patch Notes (Updated on 2023/10/6)[/h2]

New Features:
1. Click empty fields (yellow lines). Your troops will automatically attack the nearby enemies.
2. Double-click empty fields or click empty fields in battle (blue lines). Your troops will move following your orders by force.
3. Double-click destinations. Your cavalry will break through the enemies.

Improved Contents:
1. The amount of coins earned by Post Station is improved.
2. Fan Qiang’s second skill is changed to Conical Formation.
3. The value required for decreasing construction maintenance fee in Tech Tree is decreased.
4. When it comes to archers’ movement, players’ orders shall prevail.

Fixed Bugs:
1. The problem that sometimes End Battle button doesn’t show up is fixed.
2. The problem that sometimes Faction Upgrade window doesn’t close is fixed.
3. The problem that enemies’ feet doesn’t show up correctly when players right-click to attack them is fixed.
4. The problem that industrial options in Tech Tree doesn’t take effect is fixed.
5. The output value of refined steel in Epic difficulty is corrected.
6. The problem that the GIF above the general still exists after the skill is used is fixed.



[h2]V0.39.28 Patch Notes (Updated on 2023/10/4)[/h2]

New Features:
Now you can use F to see the targets of your armies.

Improved Contents:
The expenses of Horse Ranch LV3 / LV4 are reduced.

Fixed Bugs:
1. The problem that soldiers might be stuck in the city wall of Han is fixed.
2. The problem that generals’ ammunition buff sometimes doesn’t take effect is fixed.
3. The unreasonable maintenance fee of Armored Vehicle / Siege Catapult is corrected.
4. The problem that governors might take up the maintenance fee of armies is fixed.



[h2]V0.39.22 Patch Notes (Updated on 2023/10/2)[/h2]

Improved Contents:
1. File size and RAM usage are improved to avoid program crash.
2. The effects of most negative events become moderate. Values unfavorable to players are reduced.
3. The problem that maintenance fee for armies in the city sometimes doesn’t take effect is fixed.
4. The maintenance fee for armies in Tech Tree is reduced by 34% in total.

Fixed Bugs:
1. The problem of population auto-allocation that occurs when a save is loaded is fixed.
2. The problem that the font size of 歼灭(wiped out) sometimes becomes extremely big is fixed.



[h2]V0.39.20 Patch Notes (Updated on 2023/10/1)[/h2]

New Features:
1. Now you can use H to pause the march of your troops, forcing them to defend where they are.
2. Now the route of your troops is blue when they are moving, red when they are fighting. So you can quickly know their status.
3. A new picture of Huo Xun An Yi is now added!

Improved Contents:
1. Recruiting button is more obvious now.
2. The maintenance fee for construction is slightly decreased.
3. The ranged deflection and armor punishment of horses are removed.
4. The cooldown time of cavalry charge is slightly decreased.

Fixed Bugs:
1. The problem that population and construction become invalid is now fixed.
2. The problem that archers keep shooting arrows at (0,0,0) is now fixed.
3. The problem that Horse Ranch data doesn’t refresh promptly is now fixed.



[h2]V0.39.17 Patch Notes (Updated on 2023/9/30)[/h2]

New Features:
1. Now you can load saves without going back to Main Menu.
2. Now you can use Ctrl + LMB to select all armies of the same type.

Improved Contents:
1. The problem that AI doesn’t attack Bandit Stronghold is now fixed.
2. Combat tutorial panel is improved.
3. Grouping tutorial panel is improved.
4. The time used for arranging the formations of the troops is increased.
5. Damage to enemies without enough defence is increased.
6. Values of Exotic Oddities are improved.

Fixed Bugs:
1. The problem that recruited generals cannot be commanded is now fixed.
2. The problem that newly recruited generals keep bleeding is now fiexed.
3. The number 1 on upper right corner of city button on mini map is now removed.
4. The problem that player’s faction loses the battle when entering the field without armies is now fixed.
5. The problem that the round for LV 3/4 structures reduces by 1 and fails when players load saves is now fixed.



[h2]V0.30.14 Patch Notes (Updated on 2023/9/29)[/h2]

New Features:
Players can quickly group armies by pressing G now.

Improved Contents:
1. The required faction prestige for conquering Western Regions is reduced to 1300.
2. The logic of demolishment button is changed.
3. Event cover is improved.

Fixed Bugs:
1. The general cannot return to the city when the battle ends.
2. Error occurs when MilitaryDestory is being fixed.
3. Direction can be changed when the construction is downgraded.
4. Constantly adding the first item when trading causes the number of items being traded can be changed freely by moving the cursor left and right.
5. The required rounds for construction are not set when a save is loaded.
6. Resources are returned but the construction is not downgraded when a high-level construction is downgraded.
7. Groups cannot be dismissed when equipment is changed.
8. Groups are not dismissed when a faction is doomed, causing the recruited unaffiliated warlords cannot go on an expedition.
9. Recruit Generals interface won’t refresh.
10. Rebinding hotkeys doesn’t take effect.



[h2]V0.39.10 Patch Notes (Updated on 2023/9/28)[/h2]

Improved Contents:
Automatic attack will be enabled once players are in battle, avoiding the problem that archers might go on strike when this is disabled.

Fixed Bugs:
The problem that values increase outrageously in the later stage has been fixed.



[h2]V0.39.09 Patch Notes (Updated on 2023/9/27)[/h2]

Improved Contents:
1. The number of population has been improved. It increases faster now.
2. The action logic of long-range units has been improved. Players’ orders take precedence now.

Fixed Bugs:
1. The problem that hot keys cannot be set has been fixed.
2. The problem that values doesn’t refresh correctly on Tactics Map has been fixed.
3. The problem that population growth rate doesn’t work has been fixed.
4. The problem that Official Position dashboard & Performance dashboard doesn’t show up has been fixed.
5. The problem that Further Kingdom of Jushi doesn’t show up right in Western Region Stars has been fixed.
6. Wrong military overview values on achievement interface has been fixed.