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Patch v1.34

I'm putting the new mutation at the very bottom in case you wanna avoid "spoilers", but heads up that it's pretty rare and nothing in the game makes it easier right now, so it probably won't be super common!

Game Adjustments:
  • The tooltips when mousing over flora in the food dispenser menu now display the flora's effects (if discovered) instead of the flora's description.
  • Some slight performance improvements surrounding plants.
  • Some fairly drastic performance improvements surrounding loose physics objects in the event you don't have an active gravity machine. When this machine is active, a few of these improvements still apply but not the most major ones, as this machine requires some additional computation.
  • As a note, I'll be continuing to look at ways to increase performance going forward.


Audio:
  • Levitation now has audio associated with it!


Bug Fixes:
  • Petting sfx were not lowering properly with the sfx volume options menu setting, but should be now.
  • Petting squeak sfx on cocoons were way quieter than they should've been. They should now be in line with dog petting sfx.
  • Petting squeak sfx when using a gamepad would almost never trigger. They should play much more reasonably now.
  • The hunger need bar on the bottom of the screen was displaying the tooltip for stress instead of the tooltip for hunger. This has been fixed, and the hit detection on those icons has been adjusted so they're all easier to mouse over.


New Mutation:
  • Dogs can now have multiple heads! This mutation was tentatively in the game since launch but it had several issues and missing system hooks that meant it wasn't shippable. You may have noticed this trait going up during mutation but not doing anything. The genes were always present but not used, and now they are! I spent some time this week revisiting it and I believe it should now be stable enough and integrated enough for everyone to play around with! As a note, this mutation is fairly rare and no existing flora will make it more likely. Please do be aware that pushing this mutation to its extreme (usually with hand-edited/unstable dogs) will result in performance and stability loss just like with other extreme mutations. Additionally, the noises dogs with a ton of heads can make are sometimes a bit much!! I may look at toning these down in the future.