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Mac Support

Wobbledogs is now available on macOS!


Exciting! I've tested it out on several different machines with different specs, but if you run into any compatibility issues please let me know and I'll do my best to look into them. For the Mac build, the game defaults to some lower graphics settings since older laptops will otherwise grind to a halt even on the title screen. If you head into the options menu, you should try turning Post FX back on to see if the game runs okay for you! If you're having performance issues even with this setting turned off, try lowering the game's resolution.

Wobbledogs Shirts!


They were designed by the game's artist, Jordan Speer, and they're great! Go check 'em out!

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And then finally, with this update I believe I've squashed the save/load error bugs once and for all. The fix required a rather large refactor to the system, but I was able to test it with someone who had been consistently getting these errors and they confirmed it fixed the issue for them. Additionally, I got some outside QA support to stress test the save/load system to make extra sure this change didn't break anything new. If you wanna read a bit more about what the problem was, I talked about it a little bit on twitter (https://twitter.com/thomasastle/status/1446280906885328899).

Thanks for your patience with me while I got all of this figured out! I've got some very fun stuff in the pipe as I look ahead towards the game's full launch next year. I'm so happy to see people enjoying the game, and I can't wait to keep making it even better.