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  3. Patch v1.30

Patch v1.30

Bug Fixes:
  • The last patch introduced a bug with opening the second page of dog commands. The center button was missing a newly added reference and error'd out when instantiated meaning no actions would display. All commands and actions should now once again be accessible.


Adjustments:
  • Added a small buffer to grabbing and clicking on in-world physics objects while using the gamepad. There's now a slight window of time after the cursor leaves an object where the game still thinks you're selecting it, which gets wiped if you select something new instead. This should make it a bit easier to interact with smaller in-world objects while using a gamepad.

  • Increased the size of the need icons on dog thumbnails. After the recent UI re-implementation I had to do, some of these icons got set way smaller than they had previously been and were very hard to see.

  • I did a global audit of all in-game models and adjusted some settings that were causing their shadows to have visible seams. Issues may still exist, and to some extent this might not be reasonable to ever fix 100%, but overall the in-game shadows should should now be much cleaner and nicer to look at!