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Hatchwell News

Hatchwell v1.4.3.

Hatchwell v1.4.3.

Patch Notes:
- Fixed dungeon reset trap doors in dungeon 2 when players leave the dungeon.
- Fixed soft lock issue in Mountain cave, when falling into a hole and resetting onto walls
- Fixed dungeon 2 boss music loop despite having finished the dungeon
- Fixed dungeon 2 chickens still showing despite having saved them

Hatchwell v1.4.2.

Hatchwell v1.4.2.

Patch Notes:
- Fixed the error showing up on the Hatchwell sign during the Festival. It happens when the Hide n Seek game is triggered

Hatchwell v1.4.1.

Hatchwell v1.4.1.

Patch Notes:
- Fixed dungeon 4 post boss fight. Rotating the pipe switch is not triggering the next scene when Screen shake is turned off

Hatchwell v1.4.0.

Hatchwell v1.4.0.

Patch Notes:
- Added “saveable” puzzle rooms in the dungeon. These will prevent players from re-doing path puzzles
- Fixed random sprite error when player is doing the gameover animation

Hatchwell v1.3.0.

Hatchwell v1.3.0.

Patch Notes:
- Added interaction symbol (on NPC, doors, signs)
- Fixed possible more soft lock causing trap doors in dungeon 1, dungeon 5, and dungeon 6