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Endless Alice News

2025/04/10 Hotfix

0.0.14
Fixed an issue where the game could crash upon killing an enemy.

[Beta Branch] 2025/04/08 Update

Koraku

Added Koraku's base effects

Added new animations for Koraku

Added attack sound effects for Koraku

Koraku's passive skill now only activates when triggered automatically

Improved movement freedom during Koraku’s light attacks

Fixed issue where Koraku’s basic attack charge was being interrupted


UI / Visuals

Fixed text overflow on the monster page of the encyclopedia

Added total playtime display to the result screen

Added Alice Coin info & source breakdown

Lowered exposure levels across all scenes


Gameplay / Features

Added several new items

New item: Item088 – self-damage cooldown set to 0.1 sec

Added attack warning for Boss006 (Crystal Giant)

After defeating all bosses, portal charge progress increases by 20%

Added setting in the lobby to disable specific items

Reduced the number of Mob028 (Shield Ashigaru)

Mob028's skill "Raise Shield" will now end after receiving 10 hits

Added setting to reset position if player falls out of the map

Bound special interaction to RS (Right Stick) on controller

Added ability to rotate character in the lobby


Fixes / Bug Fixes

Fixed issue where Steam names containing “?” caused display errors

Fixed issue where items dropped through terrain

Fixed UI display errors after lobby connection

Fixed incorrect calculation for skill haste

Fixed several crash issues

Fixed hero switching click error in the lobby

Fixed item drop clipping through the ground


Others / Internal Adjustments

Updated localization texts across all supported languages

2025/03/31 Hotfix

UI / Visual Interface
• Fixed incorrect Boss health bar texture.
• Fixed text overflow issues.
• Fixed a UI bug where Alice’s overheat bar would be affected by other players in multiplayer mode.

Items & Interactables
• Item157 – Heart of the Beast: Trigger chance changed from 15% → 100%, effect changed from 12% → 5%, now stackable up to 3 (+1) layers.
• New Altar of Fate option: Reveal all interactables on the map.
• Altar of Fate adjustments: Upgrade options no longer select Legendary items, and are now less likely to destroy high-tier items.
• Fixed Item169 – Valve Ring causing skills to become unusable.

Characters
• Fixed bugs related to jump values, damage bonus calculation, and skill charge mechanics.
• Added Alice-exclusive talent: Separate cooldowns for Heavy/Light mode special skills.

Networking & Sync Issues
• Optimized network and UI synchronization.
• Fixed hero selection glitches in lobby and certain UI issues in multiplayer.

Others
• Fixed various bugs including NPC rotation animation, quest text overflow, and interactable component display issues, improving overall game smoothness.
• Increased game stability.

2025/03/22 Hotfix

Some items had incorrect damage values.

2025/03/21 Hotfix

Takehime Fixes
• Fixed issue where the secondary skill could not be used
• Fixed bug where the secondary skill could be used infinitely under certain conditions

Alice Fixes
• Fixed an issue where Alice’s size-changing potion would sometimes not work

Interactable Objects Update
• HP cost for interactables now scales with current max HP
• Awakening Shards are now free
• Awakening Shards are now limited to 4 per stage
• Near-death screen now reflects recoverable max HP
• New Altar of Fate option: Reveal all interactables on the map

Item Fixes
• Fixed a crash caused by Infinity Edge when using effects that reduce max HP

Other Bug Fixes & Stability Improvements
• Fixed room code display issue
• Improved overall game stability
• Fixed map boundary errors

UI Updates
• Adjusted Encyclopedia item page to show item descriptions even when locked
• Version number is now shown in the lobby and main menu

Localization & Text Updates
• Updated Simplified Chinese, Traditional Chinese, and English texts