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Endless Alice News

2025/9/15 Patch Notes - Version 0.1.6

[p]\[Bug Fixes] [/p][p]• Fixed an issue where the panel displayed incorrectly when Attack Speed was set to 0 [/p][p]• Fixed an issue where Awakening effects were reset after continuing the game [/p][p]• Fixed a crash issue on Steam Deck when resetting settings [/p][p]If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10). [/p][p]If you come across something fun during gameplay, you can also share it with other players using (F12). [/p][p]Thank you for your continued support of EndlessAlice.[/p][p][/p]

2025/9/12 Patch Notes - Version 0.1.5

[New Content]
• Added new item Item218(JIL Energy)
  - +1% (+1% per stack) Critical Chance
  - +0.25 (+0.25 per stack) Jump Count
• Added a “Reset Button” in the settings menu to restore all settings to default with one click

[Character & Ability Adjustments]
• Koraku:
  - Fixed an issue where Ultimate cooldown was not applied correctly on the client
  - Adjusted hairstyle, weapon materials, and eyebrow details
• Lea:
  - Adjusted eye color
• Shibako:
  - Fixed an issue where Awakening Aggressive Attack was not recognized as a Primary Attack

[System & Interface Adjustments]
• Updated the game’s randomization algorithm to support stable, controllable results
• Improved video and graphics settings:
  - Reduced scene fog density
  - Added option to disable volumetric fog
  - Adjusted fog rendering

[Items & Equipment Adjustments]
• Fixed an issue where Item151 (Charging Propeller) had no effect
• Updated the icon for Item141 (Red Boar)
• Adjusted the effect of Item088 (Pain Gloves)
  - Now deals damage to the user equal to 7% of Max HP + 7 (+7 per stack)

[Level & Environment Fixes]
• Fixed map boundary issues in 1-3 Cliffspire Bastion

[Other Fixes]
• Fixed an issue where Chain Count could not increase

If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10).
If you come across something fun during gameplay, you can also share it with other players using (F12).
Thank you for your continued support of ALICE.

2025/9/7 Patch Notes - Version 0.1.4

[Bug Fixes]
• Fixed an issue where achievements could not be unlocked properly.

If you encounter any problems after the update, please contact us via Discord or the in-game feedback function (F10).
If you experience something interesting in the game, you can also share it with other players using (F12).
Thank you for your continued support of ALICE.

2025/9/6 Patch Notes - Version 0.1.3

[New Content]
• Added new difficulty-related achievements

[Character & Ability Fixes]
• Alice:
  - Fixed an issue where the special ability (Cannon) had incorrect attack range
  - Fixed an issue where the Awakening "Quick Switch" cooldown reduction effect was not working properly
  - Fixed abnormal knockback effect for secondary attack (Cannon)
  - Fixed abnormal knockback effect for secondary attack (Rifle)

[System Fixes]
• Fixed a crash issue when starting the game with older save files

If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10).
If you come across something fun during gameplay, you can also share it with other players using (F12).
Thank you for your continued support of ALICE.

2025/9/02 Patch Notes - Version 0.1.2

ALICE Patch Notes - Version 0.1.2
Release Date: 2025/9/02

[Character & Ability Adjustments]
- Koraku:
- Adjusted skill Guren Form II: Cyclone – hitting enemies in the air now applies a brief suspension effect
- Adjusted skill Guren Form III: Vortex aerial finisher mechanism
* While airborne, Koraku can actively use Guren Greatsword to execute the Guren Form III: Vortex Finisher early
- Adjusted special visual effects when using Guren Form III: Vortex during an aerial dash
- Adjusted skill War Cry casting timing
* War Cry can now be used while casting other abilities without interrupting them
- Adjusted skill Guren Form IX: Greatsword Descent
* Koraku can now dash and jump during the skill, and damage taken is reduced while charging
- Adjusted Awakening Victory Roar – increased Attack gain at Level 3
- Adjusted Awakening Combat Training – increased the amount of Guren Spirit stacks gained
- Added Awakening Light Step
* Effect: reduces the movement speed penalty while charging, and increases movement speed and jump height after charging
- Adjusted Awakening Predator Instinct
* Added Level 3: grants +1 use of special abilities and faster entry into charge state
- Adjusted Awakening Charge Charge Mastery
* Level 3 new effect: Guren Greatsword can enter charge state faster
- Adjusted passive Guren Spirit – increased stack acquisition rate
- Adjusted Talent Guren Spirit: Zenith – increased initial stacks of Guren Spirit at the start of the game
- Fixed an issue where Koraku could remain permanently slowed when pass levels while charging
- Fixed an issue where Koraku’s Ultra-Heavy Greatsword skill did not apply correctly

- Fixed an issue where Koraku could remain permanently slowed after charging when transitioning between stages
- Fixed an issue where Koraku’s R1 ability did not apply correctly
- Fixed an issue where Koraku’s R1 ability cooldown was not applied correctly on the client

- Takehime:
- Fixed an issue where using her special ability incorrectly put her into combat state

- Alice:
- Fixed an issue where Awakening: Explosive Bomb did not correctly increase explosion radius
- Added Awakening: Weighted Backpack Level 2 – periodically drops a landmine or grenade after moving a certain distance

- Shogun:
- Updated Cyclone Slash projectile visuals

[System & Interface Adjustments]
- Improved in-game randomization algorithm
- Updated exchanger minimap icon
- Updated in-game tips

[Level & Environment Adjustments]
- Fixed tree material errors in the Shelter

[Items & Equipment Adjustments]
- Fixed an issue where Item060 (Charging Shoes) could incorrectly stack up to 200
- Updated Item170 (R's Goblet) stack effect: reduces damage taken
- Adjusted balance for several items:
- Item049 (Optical Scope): Critical chance increased 10% → 8%
- Item056 (Howlingrain Missile): Damage multiplier 300% → 250%; Proc chance 10% → 15%
- Item057 (Nanoworm): Damage multiplier 350% → 300%; Area 24 → 20
- Item061 (Electromagnetic Enery Shield): Extra energy shield 8% → 10%
- Item063 (Life Steel): Max HP increase 25 → 30
- Item079 (Hexagnoal Core): Cooldown reduction 25% → 30%
- Item101 (Swift Anklet): Special ability charges +2 → +3; Special ability cooldown reduction 33% → 15%
- Item116 (Energy Converter): Barrier gain on kill 15 → 25
- Item119 (Devourer's Oath): Base attack +100% & Max HP/2 → Base attack +80% & Max HP/2
- Item123 (Turtle Shell): Block value +15 → +12
- Item127 (Demon-Breaking Arrow): Extra damage vs. Boss +20% → +30%
- Item132 (Herb medicine): Out-of-combat HP regen +3 → +5
- Item146 (Time Bomb): Damage multiplier 180% → 260%
- Item149 (Damaged Optical Camouflage Suit): Invisibility HP threshold 25% → 33%
- Item150 (Acoustics): Out-of-combat movement speed +30% → +25%
- Item151 (Charge Propeller): Extra movement speed on kill 125% → 100%; Duration per stack 0.5s → 1s
- Item164 (Rocket Running Shoes): Damage multiplier 300% → 444%

[Other Fixes]
- Fixed an issue where enemies could spawn inside the Lounge
- Fixed an issue where the talent “Secondary Attack Enhancement” cooldown reduction did not function correctly
- Fixed Fate Altar option probability errors
- Fixed incorrect Alice Coin record on the results screen after reconnecting
- Fixed various material display issues

If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10).
If you come across something fun during gameplay, you can also share it with other players using (F12).
Thank you for your continued support of ALICE.