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Endless Alice News

[Critical Issue Detected] Rolled Back Version v0.0.18 → v0.0.17

Since version v0.0.18 is unstable, we’ve rolled back to v0.0.17.

We may need to slow down the update frequency in order to ensure better stability.

If you’d like to try out more experimental changes and help us test some aggressive updates,
you can switch to the Beta branch to play those versions.

[Beta Branch] 2025/04/28 Hotfix v0.1.3.beta.2

【System Fixes】
• Fixed issue where interactables did not appear in the Lounge after continuing a game.
• Fixed Alice’s VFX being overly blurred.
• Fixed Item193 (Rabbit’s Foot) teleportation passing through terrain.
• Fixed inability to correctly restore state after a failed save load.
• Fixed duplicated UI display issue.
• Fixed character moving too fast after moving onto slopes.
• Fixed abnormal behavior of the “continue game” function.
• Fixed error when multiple items had quantity < 0.

【Item & Interactable Fixes】
• Experiment feature: increased minimum CD of most triggered items by 0.1 s.
• Item174 (Pilot Cap): added VFX height-offset setting.
• Item196 (36-sided Die): VFX no longer overlap.

【Character & Combat Adjustments】
• Koraku: adjusted normal attack speed and combo performance.
• Corrected display for Koraku’s primary skill (Memory Ability).
• Koraku can now correctly cast primary skill before Memory Ability ends.
• Added charge-indicator UI for Koraku.
• Fixed Shiba Inu Rain infinite animation loop and special flash skill end error.
• Added input-buffering mechanism to enhance combo operations.

【UI & Visual Optimizations】
• Reduced scene lighting intensity.

【New Features】
• Added reward map and related data.
• Temporarily disabled Teleport Trap generation for adjustment.
• Added input setting: Awakening Selection hotkey.

【Localization Updates】
• Updated and corrected translations in Traditional Chinese, Simplified Chinese, Japanese, and English.

2025/04/28 Hotfix v0.0.18

【System Fixes】
• Fixed an incorrect throw icon for the Exchanger object.
• Fixed map object spawn errors.

【Item & Interactable Fixes】
• Updated the item description for Item171 (Stone of Greed).

【Character & Combat Adjustments】
• Fixed an issue where some of Alice’s VFX were overly blurry.
• Fixed an issue where Shiba Inu Rain might loop animations and trigger events infinitely.
• Fixed Shi Miao’s crown effect error.

【UI & Visual Optimizations】
• Reduced scene lighting intensity.

【New Features】
• Added key binding for the Awakening menu.

【Localization Updates】
• Updated and corrected translations in Japanese, Traditional Chinese, Simplified Chinese, and English.

2025/04/19 Hotfix v0.0.17

【System Fixes】
• Fixed an issue where normal attacks were incorrectly canceled under certain conditions.
• Fixed portal errors and failed teleportation issues.
• Fixed abnormal UI display upon reconnection in special cases.
• Fixed an issue where the results screen did not appear when all players were downed.
• Fixed text overflow and misalignment issues caused by overly long UI text.
• Fixed errors such as talents disappearing and missing card information after HMS(Transfer player hosting the game).
• Fixed boss minions not being cleared and incorrect spawn counts.
• Fixed some talents and skill properties not correctly applying special damage types.

【Character & Combat Adjustments】
• Fixed errors in certain character skills.

【Item & Interactable Fixes】
• Fixed self‑damage effects not correctly applying for certain items.
• Fixed the cooldown logic and trigger method for Item088 (Seven Wounds Gauntlet).
• Fixed probability calculation issues for Item144 (Luck Card).
• Fixed incorrect trigger conditions for several items.
• Updated descriptions and trigger logic for multiple items.
• The Fate Altar can now use Alice Tokens in place of option costs, and consumption descriptions have been updated.

【New Features】
• Added item multi‑decode functionality and animations.
• Added a decoder decoding record system.
• The results UI now displays additional rewards and the source of Alice Coins.
• Added joystick and keyboard key settings.
• Added menu options.

【UI & Visual Optimizations】
• Updated Bestiary page information display.
• Optimized lobby UI button positions and automatic text scaling.
• Enhanced upgrade hints and quick‑upgrade effects on the Talent page.
• Updated tooltip and Info Terminal text content.
• Fixed map exposure effects being too strong.
• Fixed model clipping, collision errors, and transparency settings for certain models.

【Localization Updates】
• Updated English, Simplified Chinese, Traditional Chinese, and Japanese translations.

【Other】
• Fixed multiple crash risks (e.g., FX Log, AbilitySystemComponent errors).

[Beta Branch] 2025/04/18 Update v0.1.2.beta.3

【Koraku Adjustments】
• Fixed an issue where Koraku could not jump after using a charged jump.
• Adjusted Koraku’s attack multiplier and movement speed settings.
• Fixed an issue where Koraku’s secondary attack did not trigger Item168.
• Fixed an issue where Koraku’s jump did not trigger Item147.
• Fixed the restriction that prevented Koraku from using other skills during the Ultimate.
• Koraku’s Ultimate can now be activated within 12 seconds after using the first phase of the Ultimate.
• During the second phase of Koraku’s Ultimate, movement is allowed while charging; cooldown changed from 10 seconds to 60 seconds.
• Adjusted Koraku’s special skill multiplier to x1~x3.
• Tweaked Koraku’s attack hitbox and maximum movement acceleration.
• Updated Koraku’s special sound effects and attack sound effects.

【System Fixes】
• Fixed abnormal interaction timing for interactable objects when poisoned.
• Fixed an issue where enemies could not spawn within the Healing Aura.
• Corrected the BOSS portal error in stages.
• Fixed missing logging of the health-restore attribute tag.
• Fixed incorrect damage on quick‑tap skills.
• Fixed map navigation bugs that caused data errors after reconnecting or teleporting.
• Fixed server error logs caused by thrown skills.
• Fixed missing entries on the Bestiary pages.
• Fixed cooldown overlap when using items that caused interference.
• Fixed aura effects not triggering correctly inside invincible zones.
• Fixed lobby start‑game buttons not disabling properly.
• Fixed portal errors and unusable portals.
• Fixed BOSS minions not being cleared correctly.

【Item & Interactable Fixes】
• Fixed a gravity error when using Item177 (Leg Exoskeleton).
• Fixed model scaling/display errors for Item121 (Neon Light).
• Fixed abnormal item status display in Alice’s Shop.
• Fixed Item197’s special effect not triggering correctly.
• Adjusted Item203’s value coefficients and description.
• Fixed incorrect trigger conditions for Item194.
• Adjusted rarity and icons for Item206 and Item214.
• Fixed Items 096, 146, 148, 055, 056, and 078 not triggering on self‑damage.
• Adjusted Item088 to add a self‑damage tag and enhance its damage‑return effect.
• Fixed Item187 (Neural Suppression Toxin) not applying poison‑damage bonus correctly.
• Fixed poison‑stacking chance on Item058 (Thief’s Poisoned Blade).
• Fixed drop‑rate calculation error for Item144 (Luck Card).

【Character & Combat Adjustments】
• Adjusted the timing of Ria’s secondary attack animation.
• Fixed incorrect critical‑hit determination for Alice’s Awakening Heavy Assault.

【New Features】
• Added Decoder multi‑draw functionality with animation display.
• Added small hint icon display.
• Added Bestiary info terminal categories: Damage Type / Composite Elements / System Mechanisms.
• Time‑Space Traps now inflict Slow and Teleport negative effects.
• Changed Black Hole Charge event duration to infinite.
• Expanded Bestiary data.
• Added Talent interface, enhanced upgrade VFX, and quick‑upgrade prompts.

【Localization Updates】
• Updated Japanese, Traditional Chinese, and Simplified Chinese translations.
• Fixed some built‑in text errors and missing string entries.