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Endless Alice News

2025/03/21 Hotfix

Takehime Fixes
• Fixed issue where the secondary skill could not be used
• Fixed bug where the secondary skill could be used infinitely under certain conditions

Alice Fixes
• Fixed an issue where Alice’s size-changing potion would sometimes not work

Interactable Objects Update
• HP cost for interactables now scales with current max HP
• Awakening Shards are now free
• Awakening Shards are now limited to 4 per stage
• Near-death screen now reflects recoverable max HP
• New Altar of Fate option: Reveal all interactables on the map

Item Fixes
• Fixed a crash caused by Infinity Edge when using effects that reduce max HP

Other Bug Fixes & Stability Improvements
• Fixed room code display issue
• Improved overall game stability
• Fixed map boundary errors

UI Updates
• Adjusted Encyclopedia item page to show item descriptions even when locked
• Version number is now shown in the lobby and main menu

Localization & Text Updates
• Updated Simplified Chinese, Traditional Chinese, and English texts

2025/03/14 Hotfix

### **Map and Environment Fixes**

#### **World Border Adjustments**
- Fixed incorrect respawn locations after falling off the boundary.

#### **Final Portal Adjustments**
- Displays default format "**-- : -- : --**" when there is no victory record.
- Fixed interaction prompt messages to help players better recognize interactive objects.

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### **Visual Enhancements**

#### **Character Animation Fixes**
- Fixed Alice's **dash animation** displaying in the wrong direction.

#### **Item Issue Fixes**
- Resolved an issue where certain items could trigger infinitely.
- Fixed an issue where the **Steam Ring** and **Valve Ring** were unobtainable.

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### **Aim Assist and Minimap Improvements**

#### **Aim Assist Optimization**
- Updated aim assist parameters.
- Added an **"Aim Assist Strength"** adjustment option in the **Settings** menu, allowing players to customize it to their preference.

#### **Minimap Improvements**
- Updated minimap functionality to more accurately display **localized objectives and information**.

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### **Other Improvements**

#### **Item Count Fix**
- Fixed an issue where item counts were **miscalculated**, preventing incorrect quantity displays.

#### **Multilingual Updates**
- Improved translations for **Japanese, English, Simplified Chinese, and Traditional Chinese** for a better language experience.

2025/03/12 Hotfix

  • Fixed certain crash issues to improve game stability.
  • Corrected incorrect values for some items.
  • Fixed visual effect display errors in certain scenes.

2025/03/11 Cumulative Update

#### **Over 300 Adjustments, Key Highlights Below**

**[Items]**
- **Valve Ring**: Added a 3-second cooldown to prevent performance issues.
- **Steam Ring**: Added a 3-second cooldown to prevent performance issues.
- **Gravity Anklet**: Added a new function that grants immunity to vertical knockback.
- **R's Goblet**: Added a new feature that now allows players to be immune to freezing effects.

**[Encyclopedia]**
- Added **"Information Terminal"** to the Encyclopedia, allowing players to view **25 new interactive objects, 12 status effects, and 7 tips**.
- The lobby interface now includes a **Decoder button, room number display, and invitation button tooltip**.
- Added Japanese **Loading UI**, which automatically switches between Chinese and Japanese based on the language setting.

**[Settings]**
- Alice's **transformation potion skill** now supports custom key bindings.
- Interactive actions now support custom key bindings.
- Added **three new customizable keys** in the settings menu (Ping, QuickSelect01, QuickSelect02).

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### **Gameplay and Balance Adjustments**

**[Maps]**
- **Respawner location updated**: It is now positioned to the right of the trader.
- Adjusted certain environmental objects (e.g., **Boss Altars and lighting objects**) to improve positioning and prevent player obstruction.

**[Enemies]**
- **Shogun**:
- Now **auto-rotates towards the target** before the second slash, making attacks more challenging.
- Adjusted slash direction restriction from **45° to 15°**, creating a more natural attack motion.
- **Crystal Giant**:
- Updated attack effects: **Projectile attacks now leave an ice trail**, causing sustained damage and slow effects (damage reduced from **50% to 30%**).
- Added attack telegraphs to improve clarity.

**[Stat and Effect Adjustments]**
- Fixed an issue where **locked gacha items** could appear in random item queries.
- Adjusted **some skill animations, sound effects, and values** to ensure smoother attack flow and more appropriate visual effects.
- **NPCs now correctly die when their HP reaches 0**, and fixed an issue where players might enter the game without UI or input functionality.

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### **Visual and Audio Enhancements**

**[Animations and Effects]**
- Added or adjusted animations for **rotating, crawling, and turning** for multiple characters.
- **New visual indicators** for springboard direction and various attack telegraphs to help players better time and position their abilities.
- Improved **Boss and special ability effects**, including updated Boss Altar lighting and reworked **freezing, poison, and lingering ice** visual effects.

**[Sound Updates]**
- Added new sound effects for **item pickups, talent upgrades, and Alice's aiming mechanics** (overheating, cooldown, ammo depletion, and reload).
- Adjusted **Awakening** effect sound timing and improved **teammate readiness sounds in the lobby**, enhancing the overall game atmosphere.

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### **Bug Fixes and Other Optimizations**

- Fixed various **UI and connectivity sync issues**, including settings menus, mini-maps, lobby searches, and room joining.
- Resolved display errors for certain **character and item effects**.
- Adjusted **damage calculations, skill triggers, and cooldown reductions**, improving **game stability and fairness**.
- **Expanded the lobby search range** (if a match is not found within 30 seconds, it expands further).
- Fixed **Steam authentication process** (now shows an error message and closes the game if authentication times out after 20 seconds).
- Added a **"Vote when passing through a portal"** feature.

2025/02/18 Hotfix

  • Fixed an issue where some enemies would not die.
  • Fixed an error in elemental trigger probability.