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Endless Alice News

2025/03/11 Cumulative Update

#### **Over 300 Adjustments, Key Highlights Below**

**[Items]**
- **Valve Ring**: Added a 3-second cooldown to prevent performance issues.
- **Steam Ring**: Added a 3-second cooldown to prevent performance issues.
- **Gravity Anklet**: Added a new function that grants immunity to vertical knockback.
- **R's Goblet**: Added a new feature that now allows players to be immune to freezing effects.

**[Encyclopedia]**
- Added **"Information Terminal"** to the Encyclopedia, allowing players to view **25 new interactive objects, 12 status effects, and 7 tips**.
- The lobby interface now includes a **Decoder button, room number display, and invitation button tooltip**.
- Added Japanese **Loading UI**, which automatically switches between Chinese and Japanese based on the language setting.

**[Settings]**
- Alice's **transformation potion skill** now supports custom key bindings.
- Interactive actions now support custom key bindings.
- Added **three new customizable keys** in the settings menu (Ping, QuickSelect01, QuickSelect02).

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### **Gameplay and Balance Adjustments**

**[Maps]**
- **Respawner location updated**: It is now positioned to the right of the trader.
- Adjusted certain environmental objects (e.g., **Boss Altars and lighting objects**) to improve positioning and prevent player obstruction.

**[Enemies]**
- **Shogun**:
- Now **auto-rotates towards the target** before the second slash, making attacks more challenging.
- Adjusted slash direction restriction from **45° to 15°**, creating a more natural attack motion.
- **Crystal Giant**:
- Updated attack effects: **Projectile attacks now leave an ice trail**, causing sustained damage and slow effects (damage reduced from **50% to 30%**).
- Added attack telegraphs to improve clarity.

**[Stat and Effect Adjustments]**
- Fixed an issue where **locked gacha items** could appear in random item queries.
- Adjusted **some skill animations, sound effects, and values** to ensure smoother attack flow and more appropriate visual effects.
- **NPCs now correctly die when their HP reaches 0**, and fixed an issue where players might enter the game without UI or input functionality.

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### **Visual and Audio Enhancements**

**[Animations and Effects]**
- Added or adjusted animations for **rotating, crawling, and turning** for multiple characters.
- **New visual indicators** for springboard direction and various attack telegraphs to help players better time and position their abilities.
- Improved **Boss and special ability effects**, including updated Boss Altar lighting and reworked **freezing, poison, and lingering ice** visual effects.

**[Sound Updates]**
- Added new sound effects for **item pickups, talent upgrades, and Alice's aiming mechanics** (overheating, cooldown, ammo depletion, and reload).
- Adjusted **Awakening** effect sound timing and improved **teammate readiness sounds in the lobby**, enhancing the overall game atmosphere.

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### **Bug Fixes and Other Optimizations**

- Fixed various **UI and connectivity sync issues**, including settings menus, mini-maps, lobby searches, and room joining.
- Resolved display errors for certain **character and item effects**.
- Adjusted **damage calculations, skill triggers, and cooldown reductions**, improving **game stability and fairness**.
- **Expanded the lobby search range** (if a match is not found within 30 seconds, it expands further).
- Fixed **Steam authentication process** (now shows an error message and closes the game if authentication times out after 20 seconds).
- Added a **"Vote when passing through a portal"** feature.

2025/02/18 Hotfix

  • Fixed an issue where some enemies would not die.
  • Fixed an error in elemental trigger probability.

[Emergency Notice] Solution for Game Launch Issues Caused by GPU Driver Update

The latest Nvidia GPU driver may randomly cause the game to fail to launch for some players. Based on our recent investigations, all reported cases of this issue have been on driver version 572.16.

We recommend rolling back to the previous stable version 566.36 and trying again.

Here is a Reddit discussion we found while researching this issue:
https://www.reddit.com/r/nvidia/comments/1idme1q/game_ready_studio_driver_57216_faqdiscussion

2025/02/13 Hotfix

ゲーム起動時の無限ロード問題を修正。
ゲームが更新されていない場合は、整合性の確認 を試して、強制的にアップデートをチェックしてください。
ご不便をおかけして申し訳ありません!

Fixed infinite loading issue on game startup.
If the game has not updated, please try verifying the integrity of the game files to force a check for updates.
Apologies for the inconvenience!

[Main Branch](2025/02/13) Main Branch Update

Refactor: Remove Debut activation from NPC blueprint

Fix: Debut ability not working on NPCs

Fix : Shimiao's Q skill hit trace start location.

Fix : Shimiao's Q skill slash projectile's movement and hit.

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The last Beta update and its fixes have been mostly tested. This update will now be released to the main branch (official version).
Thank you to the player community for your enthusiastic support!

Previous Beta content: https://store.steampowered.com/news/app/1425000/view/501690406746981307