Merry Christmas!
God Jul everyone! In Sweden, we celebrate Christman on the 24th, and so our Christman newsletter will too! So Here are some Christmas lore!
It’s Christmas! And now is your chance to glimpse into the future using some old magic. But first, you must all face Gloson, the ghostly boar of terror.
To do this, you must fast in isolation for a whole day. After your fast, you must head to your nearest church. No one can see you, or the magic will be ruined. While hugging the church wall you must walk three laps counter-clockwise around the church. While doing this, you will start to see visions of the future, and supernatural beings will appear around you. You must be careful, for they will try and stop you.
When you are on your final turn, you will meet Gloson, the ghostly boar of terror. Her back is razor sharp, and from her mouth comes smoldering fire. If you are not fast enough, she will run through you, and split you in two on her razor-sharp back.
I will personally NOT be seeking out Gloson this year! Instead, I will be enjoying the food, drinks, and the company of my family. Merry Christmas to you all!

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What I've been working on
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The last quirks of the new platforming system are finally done! And the sonic placeholder sprite is sadly no longer in the game. On the other hand, we do have an actual animation now!
Another thing I’ve worked on is another feature asked for from the playtesting. Which is resizable text, So I worked on that This week. This actually meant I had to implement a whole new text renderer, and so it took quite some time to do.
I have also worked on the boss fight hinted about in the last update. And it’s going to be a really cool one.
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Implemented Features This Week
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Merry Christmas!
It’s Christmas! And now is your chance to glimpse into the future using some old magic. But first, you must all face Gloson, the ghostly boar of terror.
To do this, you must fast in isolation for a whole day. After your fast, you must head to your nearest church. No one can see you, or the magic will be ruined. While hugging the church wall you must walk three laps counter-clockwise around the church. While doing this, you will start to see visions of the future, and supernatural beings will appear around you. You must be careful, for they will try and stop you.
When you are on your final turn, you will meet Gloson, the ghostly boar of terror. Her back is razor sharp, and from her mouth comes smoldering fire. If you are not fast enough, she will run through you, and split you in two on her razor-sharp back.
I will personally NOT be seeking out Gloson this year! Instead, I will be enjoying the food, drinks, and the company of my family. Merry Christmas to you all!

-----------------------------------------
What I've been working on
-----------------------------------------
The last quirks of the new platforming system are finally done! And the sonic placeholder sprite is sadly no longer in the game. On the other hand, we do have an actual animation now!
Another thing I’ve worked on is another feature asked for from the playtesting. Which is resizable text, So I worked on that This week. This actually meant I had to implement a whole new text renderer, and so it took quite some time to do.
I have also worked on the boss fight hinted about in the last update. And it’s going to be a really cool one.
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Implemented Features This Week
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- Resizable text.
- Platforming fully implemented.
- "Secret" boss fight.
Merry Christmas!