The Immortal Mayor Demo is closed! See you in July!
Dear mayors,
The Steam Next Fest is now over, and The Immortal Mayor Demo will be closed on June 23rd 9:00 . Thank you again for your support!
Since the demo did have a number of stability and optimization issues, the team was busy collecting and fixing issues during Steam Next Fest, with four updates in a row. Now we finally have time to share some data with you and the general plan for our future
[h3] Some numbers about the demo [/h3]
[H3] Who are we? How did we come up with the idea of this game? [/h3]
[H3] What is the purpose of this demo? [/h3]
[h3] Our Future Plan [/h3]
Thanks again for your support, and we will update the progress of the game on Steam and our official social account in the future. See you in July!
https://store.steampowered.com/app/1426730/The_Immortal_Mayor/
Join our Discord Official Twitter Official Reddit
The Steam Next Fest is now over, and The Immortal Mayor Demo will be closed on June 23rd 9:00 . Thank you again for your support!
Since the demo did have a number of stability and optimization issues, the team was busy collecting and fixing issues during Steam Next Fest, with four updates in a row. Now we finally have time to share some data with you and the general plan for our future
[h3] Some numbers about the demo [/h3]
- According to Steam background data, over 60,000 players all around the world participated in the demo (much much higher than we expected).
- Most of them are from China, which takes more than 60%; The top 2 and top3 are Western Europe and North America
- Nearly 7000 players played for more than 3 hours. Thank you very much!

[H3] Who are we? How did we come up with the idea of this game? [/h3]
- We are an independent game studio from Chengdu, Sichuan, China.
- This is the first time we make a game on our own, and certainly the first time we develop a simulation game.
- There seems to have been no simulation game mixed 3D and ancient China elements on PC, and our team is all lovers of this type of game, so we set up a project in this direction
[H3] What is the purpose of this demo? [/h3]
- We wanted to make games that the team liked to play, but we knew we weren't a very talented team. We believe that making an indie game should not be a work-behind-closed-doors [/ B]. Instead, it should be tested by real players as early as possible. after ensuring that the gameplay framework is complete and there are enough content to play. Through the demo, we were able to adjust the direction of the development based on player feedback, which is also why we are going to release the game in Early Access.
- Like most independent games team, our team have no full-time testers, external QA can provide test support but they cannot completely cover the nonlinear process of the game. Besides, PC hardware compatibility is not unified, so we also try to find out the malignant bugs as soon as possible,
[h3] Our Future Plan [/h3]
- Fix bugs and optimize performance as best we can
- Proofread and optimize English language versions
- Implement some functions that have been developed but have not yet been launched in the DEMO, and adjust the game numbers and pace to the official version
- The development of some new features
- Sort suggestions from players, and included those with higher priority into the subsequent development plan (this may be written in a separate article to synchronize with everyone), and adjusted according to the actual development progress
Thanks again for your support, and we will update the progress of the game on Steam and our official social account in the future. See you in July!
https://store.steampowered.com/app/1426730/The_Immortal_Mayor/
Join our Discord Official Twitter Official Reddit