Hotfix V0.3.10
Dear mayors,
After this update, the savadata are fully compatible, and some exceptions will be listed separately; In addition to the subsequent crashes and other bugs that have to be fixed as soon as possible, we will try to reduce the frequency of updates and update more content at a single time!
Update Log [Version 0.3.10]
Bug fix:
As for the performance optimization, we're still working on it. After the completion of this update, we will start to optimize the building modules.
In terms of gameplay polish and new features, we'll work on it once we've made the near-term version stable. Your questions and suggestions through various channels are on record and will be followed step by step according to priority
Best,
Dev Team
After this update, the savadata are fully compatible, and some exceptions will be listed separately; In addition to the subsequent crashes and other bugs that have to be fixed as soon as possible, we will try to reduce the frequency of updates and update more content at a single time!
Update Log [Version 0.3.10]
Bug fix:
-
- Fixed a Bug where god's power could not be released when the lens was too high
- Fixed a Bug where animals would not drop meat after death
- Fixed a Bug where late tech could crash
- Fixed a Bug where staff would not work in buildings
- Fixed a Bug where the number of animals on the farm was incorrect after the savedata was read
- Added the option of adjusting weather effects
- Increased the maximum number of people allowed to eat at the same time
- Added animations for damaged buildings
- Improved architectural sound effect
As for the performance optimization, we're still working on it. After the completion of this update, we will start to optimize the building modules.
In terms of gameplay polish and new features, we'll work on it once we've made the near-term version stable. Your questions and suggestions through various channels are on record and will be followed step by step according to priority
Best,
Dev Team