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The Immortal Mayor News

V 0.6.5(Beta)



Bugs and optimization
This version is not compatible with the 5.0 series archive and can be rolled back to the previous version if required.

The current version is relatively stable (compared with the version of last week), we are going to put it into the official version for everyone to experience, if there is a flash back or crash, or any BUG that affects the experience, please immediately enter the group feedback.

In this month, the official version will be updated again, which will add the magic weapon training and summoning beast of relegated fairy, and the property of the main god's body to develop gameplay.

PS: Players who wish to participate in the mobile beta can join the player group, and Steam players can participate directly in the beta and play Celestitown on their phone or iPad







Bugs and optimization

1. Fixed a BUG where the probability of relegated fairy files disappearing

2. Fixed a BUG where the number of divine power conversions was too large

3. Adjusted the hijacking point of the demon beast

Adjust the transit preparation time, into a solar term

5. Increased the initial damage of the arrow tower

6. Added two new passive effects to Chiyou

Call demon beast card, demon beast strong enemy tune a lot weaker

8, weaken the presence of five thunder

New features and gameplay

9. Due to time constraints, the proofread English version will be updated to the official version next week. Please wait patiently




New temple upgrade system

The initial temple will now be a little easier, as you level up and become friendly with the main gods of each faction, you will be able to get their own temple decorations to decorate your unique main temple

We provide dozens of different decoration schemes, different decorations will bring different special effects and gameplay





New theocratic system

We've reworked theocracy to integrate the system more closely with the game's development. Players can choose their favorite faction to befriend, gain resources and buffs from it, and even summon the faction's main god to protect your city.



Each faction in the game has its own characteristics, you can choose to make friends with different factions and get their magical support. When you reach a friendly relationship, you will get exclusive faction BUFF to help you build a better city. You can also buy their exclusive skills from each faction and learn from them.

In faction relationship, we added channels for idol acquisition and one-click switch of various god card pools to make operation more convenient.







the promotion of banished fairies

We have added more promotion channels for relegated fairies, which can be improved by refining new elixins (the amount of elixins that can be eaten in each stage is limited)

The attack frequency, casting effect, etc., have all been improved and become more useful.





Double call

When the faction investment idol reaches a certain level, you can get the summoning beast card corresponding to the main god, and when the relationship reaches the maximum, you can get the dopant card of the main god, which can be summoned to help the enemy at the critical moment.

- Next week we will be adding a doppelgander system that will allow you to grow doppelgander and summon beasts (and even catch monsters later)



Yizhuang and ancestral Temple

We added a new yizhuang model, which is used to collect corpses of villagers and increase the storage capacity of individual Yizhuang. Ancestral temple can hold all kinds of funerals, different funerals bring different bonuses to the villagers, part of the funeral in business and expedition (expedition can get foreign funeral forms).





The elevation of the arrow tower

We added three effects to the game, and the villagers could enter the arrow tower to control the bolts, which greatly accelerated the attack speed. Also added the Tower of Arrows enhancement technology, which increases the tower of arrows attack, rate of fire and various attributes.









Celestitown Production team

from

V 0.6.3(Beta)

This is the first version of 0.6, where we fixed a number of bugs left over from the previous version

At the same time, this version has added a lot of new gameplay, so it is not compatible with the old archive, if you choose to update, please be ready to reopen the plan, thank you for understanding ~

At present, this version will be tested on the beta version for a week, and will be updated to the official version after a week. If you mind too many bugs or do not want to test, you can not update to this version, until the official version will be much better experience.







Bugs and optimization

1. Fixed the wrong display of the activation button status in the divine power.

2. Fixed an issue where resources could not be deducted from the temple storehouse when saving the temple appearance;

3. Fixed an issue where Moon Chang Star could not be activated in divine power.

4. Fixed an issue where faction levels in theocracy were not properly saved.

5. Fixed an issue where the default card would be incorrect if the Park of Beasts and The Divine Platform were built and left alone.

6. Fixed an issue where my own card in Divine Power was upgraded but the original card was drawn.

7. Fixed an issue where the influence of goodwill in divine power would not work.

8. Fixed an issue where cards such as "Gourmet Meal" did not work for villagers

9. Fixed the incorrect value of movement speed after saving and reading files;



New features and gameplay



New temple upgrade system

The initial temple will now be a little easier, as you level up and become friendly with the main gods of each faction, you will be able to get their own temple decorations to decorate your unique main temple

We provide dozens of different decoration schemes, different decorations will bring different special effects and gameplay





New theocratic system

We've reworked theocracy to integrate the system more closely with the game's development. Players can choose their favorite faction to befriend, gain resources and buffs from it, and even summon the faction's main god to protect your city.



Each faction in the game has its own characteristics, you can choose to make friends with different factions and get their magical support. When you reach a friendly relationship, you will get exclusive faction BUFF to help you build a better city. You can also buy their exclusive skills from each faction and learn from them.

In faction relationship, we added channels for idol acquisition and one-click switch of various god card pools to make operation more convenient.







the promotion of banished fairies

We have added more promotion channels for relegated fairies, which can be improved by refining new elixins (the amount of elixins that can be eaten in each stage is limited)

The attack frequency, casting effect, etc., have all been improved and become more useful.





Double call

When the faction investment idol reaches a certain level, you can get the summoning beast card corresponding to the main god, and when the relationship reaches the maximum, you can get the dopant card of the main god, which can be summoned to help the enemy at the critical moment.

- Next week we will be adding a doppelgander system that will allow you to grow doppelgander and summon beasts (and even catch monsters later)



Yizhuang and ancestral Temple

We added a new yizhuang model, which is used to collect corpses of villagers and increase the storage capacity of individual Yizhuang. Ancestral temple can hold all kinds of funerals, different funerals bring different bonuses to the villagers, part of the funeral in business and expedition (expedition can get foreign funeral forms).





The elevation of the arrow tower

We added three effects to the game, and the villagers could enter the arrow tower to control the bolts, which greatly accelerated the attack speed. Also added the Tower of Arrows enhancement technology, which increases the tower of arrows attack, rate of fire and various attributes.









Celestitown Production team

from

V 0.6.2(Beta)

This is the first version of 0.6, where we fixed a number of bugs left over from the previous version

At the same time, this version has added a lot of new gameplay, so it is not compatible with the old archive, if you choose to update, please be ready to reopen the plan, thank you for understanding ~

At present, this version will be tested on the beta version for a week, and will be updated to the official version after a week. If you mind too many bugs or do not want to test, you can not update to this version, until the official version will be much better experience.







Bugs and optimization

1. Fixed the issue of stationing starting without resources;

2. Fixed an issue where the 4d attribute of the main temple could not work on other buildings;

3. Fixed an issue where divine powers could not draw new divine cards;

4. Fixed an issue where divine power draws to inactive divine cards.

5. Fixed an issue where the divine power activation state could not be saved correctly;

6. Fix the problem that Chiyou's favorability effect display is wrong;

7. Fixed an issue where continuously adding small temple positions would accumulate unlimited piety.

8. Fixed an issue where theocratic factions would be zeroed out when reaching full rank.

9. Fixed the error of the main god card in divine power.

10. Fixed an issue where the chair position was inside the statue in faction temple.

11. Fixed a crash when a villager died.

12. Increased the probability of refreshing idols in the firm;




New features and gameplay



New temple upgrade system

The initial temple will now be a little easier, as you level up and become friendly with the main gods of each faction, you will be able to get their own temple decorations to decorate your unique main temple

We provide dozens of different decoration schemes, different decorations will bring different special effects and gameplay





New theocratic system

We've reworked theocracy to integrate the system more closely with the game's development. Players can choose their favorite faction to befriend, gain resources and buffs from it, and even summon the faction's main god to protect your city.



Each faction in the game has its own characteristics, you can choose to make friends with different factions and get their magical support. When you reach a friendly relationship, you will get exclusive faction BUFF to help you build a better city. You can also buy their exclusive skills from each faction and learn from them.

In faction relationship, we added channels for idol acquisition and one-click switch of various god card pools to make operation more convenient.







the promotion of banished fairies

We have added more promotion channels for relegated fairies, which can be improved by refining new elixins (the amount of elixins that can be eaten in each stage is limited)

The attack frequency, casting effect, etc., have all been improved and become more useful.





Double call

When the faction investment idol reaches a certain level, you can get the summoning beast card corresponding to the main god, and when the relationship reaches the maximum, you can get the dopant card of the main god, which can be summoned to help the enemy at the critical moment.

- Next week we will be adding a doppelgander system that will allow you to grow doppelgander and summon beasts (and even catch monsters later)



Yizhuang and ancestral Temple

We added a new yizhuang model, which is used to collect corpses of villagers and increase the storage capacity of individual Yizhuang. Ancestral temple can hold all kinds of funerals, different funerals bring different bonuses to the villagers, part of the funeral in business and expedition (expedition can get foreign funeral forms).





The elevation of the arrow tower

We added three effects to the game, and the villagers could enter the arrow tower to control the bolts, which greatly accelerated the attack speed. Also added the Tower of Arrows enhancement technology, which increases the tower of arrows attack, rate of fire and various attributes.









Celestitown Production team

from

V 0.6.1(Beta)

This is the first version of 0.6, where we fixed a number of bugs left over from the previous version

At the same time, this version has added a lot of new gameplay, so it is not compatible with the old archive, if you choose to update, please be ready to reopen the plan, thank you for understanding ~

At present, this version will be tested on the beta version for a week, and will be updated to the official version after a week. If you mind too many bugs or do not want to test, you can not update to this version, until the official version will be much better experience.







Bugs and optimization

1. Fix the incorrect configuration BUG of matchmaker skills in Divine Power

2. Kenzuka repair ceiling increased

3. Prioritize eating in restaurants, reducing the priority of eating at home

4. Fixed a BUG where arrow towers did not attack

5. Fixed the BUG that the plot could not be used if the villain disappeared after death

6. Fixed BUG of herdsmen hiding fur

7. Increase the body count in Yizhuang to 100

8. Fixed a BUG where farmers would get stuck planting in their fields

9. Fixed a BUG where cards could move fields

Resources can now be thrown directly into the site

11. Reworked the ancestral temple, changed the previous ancestral temple to Yizhuang, now ancestral temple can hold funerals and provide special buffs to villagers

Increased matchmaking, now can control the birth rate

13. For most of the buildings with large production and resource demands, the option of whether to accept delivery by shippers has been added

Added the prompt UI of the beast nest, and the warning before the attack, can be prepared in advance

15. Fixed a BUG where the weather stayed the same in some cases

16. Fixed a BUG where hunters could not hunt successfully







New features and gameplay



New temple upgrade system

The initial temple will now be a little easier, as you level up and become friendly with the main gods of each faction, you will be able to get their own temple decorations to decorate your unique main temple

We provide dozens of different decoration schemes, different decorations will bring different special effects and gameplay





New theocratic system

We've reworked theocracy to integrate the system more closely with the game's development. Players can choose their favorite faction to befriend, gain resources and buffs from it, and even summon the faction's main god to protect your city.



Each faction in the game has its own characteristics, you can choose to make friends with different factions and get their magical support. When you reach a friendly relationship, you will get exclusive faction BUFF to help you build a better city. You can also buy their exclusive skills from each faction and learn from them.

In faction relationship, we added channels for idol acquisition and one-click switch of various god card pools to make operation more convenient.







the promotion of banished fairies

We have added more promotion channels for relegated fairies, which can be improved by refining new elixins (the amount of elixins that can be eaten in each stage is limited)

The attack frequency, casting effect, etc., have all been improved and become more useful.





Double call

When the faction investment idol reaches a certain level, you can get the summoning beast card corresponding to the main god, and when the relationship reaches the maximum, you can get the dopant card of the main god, which can be summoned to help the enemy at the critical moment.

- Next week we will be adding a doppelgander system that will allow you to grow doppelgander and summon beasts (and even catch monsters later)



Yizhuang and ancestral Temple

We added a new yizhuang model, which is used to collect corpses of villagers and increase the storage capacity of individual Yizhuang. Ancestral temple can hold all kinds of funerals, different funerals bring different bonuses to the villagers, part of the funeral in business and expedition (expedition can get foreign funeral forms).





The elevation of the arrow tower

We added three effects to the game, and the villagers could enter the arrow tower to control the bolts, which greatly accelerated the attack speed. Also added the Tower of Arrows enhancement technology, which increases the tower of arrows attack, rate of fire and various attributes.









Celestitown Production team

from

V 0.5.13(Beta)

Mainly repaired this week some bugs that were left behind, at the same time, we should all demand, added some related to play god and ancestral hall, this should be the last updated version, the next update we will be on this Friday, or next week or two, the theocratic system reset, and custom related temple play all out to beta, Meanwhile, the content of version 0.5 will be fully updated to the official version.







Optimization and BUG

1. Ancestral temple has been reworked, the ancestral temple has been changed to Yizhuang, now ancestral temple can hold funerals and provide special buffs to villagers

2, added several new skills, part of the jieyun altar, part of the next open

3. Fixed the relegated fairy upgrade BUG

4, increased the matchmaker, now can control fertility

5. The option of whether to accept delivery by freight forwarder is added to most of the buildings with large production and resource demand

6. Added the prompt UI of the beast nest, and the warning before the attack, which can be prepared in advance

7. Fixed a BUG where the weather stayed the same in some cases

8. Fixed a BUG where hunters could not hunt successfully



For the problem of numerical value or rhythm, we can feedback to the management, we will actively listen to and adopt





Celestitown Production team

from