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KreatureKind News

Patch notes v 1.1.04

  • Fixed an issue where you could get stuck in loading screen after failing an encounter, if you play with a controller
  • Fixed issue where you could press things behind intro cinematic when starting a new game (also when using controller)
  • Going back/forward in dialogue now displays the same activist as talking
  • Monsters could in some cases get stuck throwing the same card over and over again. Should no longer be happening!
  • In upgrade screen, the cards that cannot be upgraded will now be visible but blocked to avoid confusion. Also some cards previously not upgradable can now be upgraded
  • Some plushies' effects were not disabled when stolen, so I fixed that

Patch notes 1.1.03

  • [p] The X overlay no longer remains after the end of the encounter, which could look confusing when entering the next one
    [/p]
  • [p] Play speed is now reset at the end of encounter, meaning if you speed up and encounter ends on opponent's turn you will no longer have a SPEEDY wanderbeast in the encounter map (sorry)
    [/p]
  • [p] The outro audio should now be in synch with the text
    [/p]
  • [p] There is not a warning before the final encounter that save will be wiped if you complete the game [/p]
  • [p] Pixie legs are now just a little less stiff
    [/p]

Patch notes 1.1.02

  • Fixed issue where the encounter map items remained on top of world map
  • Controller joystick motions should be a little smoother when selecting cards and monsters

Watch KreatureKind in the Women-Led Games SGF Showcase!

KreatureKind is part of the Women-Led Games showcase at SGF, and we could not be more proud!

Catch it to see what we're up to next with the game, as well as all the other cool titles that will be featured:
https://www.youtube.com/@Women-LedGames

Patch notes 1.1.01

Changes in this version are mostly ficused on UX, and include:
  • The possible targets for each card has been made a little more clear, with additional arrows and (X) over unavailable characters
  • The currently selected card is now a bit more clear, with an arrow pointing at it. This is especially useful when playing with a controller!
  • The prompt to select a target when you have chosen a card is anow a little more clear
  • Settings menu should now be easier to navigate with a controller
  • The Legend can now only be opened in relevant menus, as to not be confusing
  • You can no longer open the Plushie assignment panel with a controller before you have any, as to be less confusing
  • The functionality of Prep has been made a little more clear (new icon, honing object) - however I intend to keep working on this


What should I focus on next? LMK!

/A