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KreatureKind News

Patch notes 1.0.23

  • I have heard you! You can now change the VO volume separately from SFX
  • There was an issue with the 7 plushie achievement, which has now been fixed
  • In rare occasions, the dialogue UI could get stuck at the bottom of the screen. It has been fixed
  • Carnival music should no longer overstay its welcome
  • You can no longer open the currently unused dialogue log with controller
  • Mummy now has a voice
  • Gelatine cubold has gotten some new materials

Patch notes 1.0.21

  • Fixed an issue where achievements didn't unlock properly when getting full standing with some factions (most notably Cooks). If you should have recieved the achievement but didn't, you will get it when you start the game with v 1.0.21 or later.
  • Achievements should now pop up right away, not just when you quit the game.

Patch notes 1.0.19

  • Fixed an issue where the player could get blocked from progressing when giving up from a DoT on opponent's turn
  • The tutorial checks on the left side of screen should now look correct in all languages
  • Fixed localization issues in activist selection screen
  • Fixed localization issues in merchant/home panel
  • Fixed small issue where there could be a font error in world map when switching languages
  • Made sure circus music doesn't keep playing in encounter map when unlocking activist
  • Fixed issue where locked characters sometimes showed up as unlocked in activist selection screen
  • Fixed small color issue on the Wendigo back arm, holding phone
  • Made sure the middle of the screen arrow button works as intended
  • Made sure the middle of the screen arrow button disappears when casting activist card with slots
  • There should no longer be a sound when gaining 0 block from plushie
  • Put music visualizer back in

Patch notes 1.0.18

  • Accidentally created new bugs with the fix to card infusion, so I fixed those :)

Patch notes 1.0.17

  • Made sure settings save even before choosing a save slot
  • If you lose the encounter when trying to recruit an activist, they should no longer be unlocked anyway
  • Improved flow when choosing not to use an Ability card with slots. It should now be more clear how they work and you can return them and the infused cards easily to hand
  • Rebalanced "HoT"/"DoT" cards
  • Made tutorial encounters slightly easier
  • Made sure clouds don't get stuck overhead when an activist gives up
  • Resetting a save now resets which opponents you have talked to properly
  • Fixed visual issue with end of encounter screen backgrounds
  • Fixed visual issue with Mitra's coat
  • Increased text border size (it had been decreased due to some font changes)