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Patch notes: V 0.2.11.099

The following improvements were implemented:

  • Added an inventory system (backpack).

  • Added an option to change the main game font (experimental, more information on the blog).

  • Added an option to start a webserver (experimental, more information in the blog).

  • Adjusted the difficulty level Normal so that operating licenses are lost if the service level of the day, not hourly, is not met.


The following bugs were fixed:

  • Fixed bug that prevented the bypass lever of the turbine valve 03 from being activated.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.11.096

The following improvements were implemented:

  • Added new elevator.

  • Improved the reaction status indicator of subcritical, critical and supercritical states.


The following bugs were fixed:

  • Fixed bug of disconnection without notice from the city.

  • Fixed bug of event failed when loading saved progress.

  • Fixed bug of camera positioning when operating the Pressurizer heater temperature selector.

  • Fixed bug caused by activating cinematics when the save progress dialog is active.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.11.095

The following improvements were implemented:

  • Added an information form with the properties affected by the chosen difficulty level.

  • Added a critical or subcritical status of reactor reactivity conditions.

  • Added a button to execute a turbine trip.

  • Added a protector to the emergency buttons to prevent accidental operation.

  • Added a turbine bypass status indicator to the main valve panel.

  • Removed the selector of the primary and secondary circuits on the turbine speed panel.

  • Modified the emergency stop: it now execute a turbine trip in addition to the scram of the control rods.


The following bugs were fixed:

  • Fixed bug of cooling towers showing the vapor effect even if there is no coolant circulation.

  • Fixed bug of "refilling cans" label instead of "Empty cans".

  • Fixed bug when loading saved progress with a city request awaiting approval.

  • Fixed bug in saved progress without the commanded speed of the circulation pumps (it is not a retroactive fix).


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.11.094

The following improvements were implemented:

  • Added a visual indicator to the valve panel to identify valves with bypass activated.

  • Added a new skill in AO so he can monitor resistor banks and replace burned resistence blocks.

  • Added a new difficulty level to the game: EASY.

  • Added a difficulty level selector when starting a new game.

  • Added a difficulty level selector in the options menu within the game.

  • Added a difficulty level indicator in the tablet objectives app.

  • Added a bypass from the evaporators to the condenser, to better control the generating turbines.


The following bugs were fixed:

  • Fixed bug of city's message when informing the reason for the high demand.

  • Fixed bug in control room consoles where the text exceeded the margins.

  • Fixed bug with missing resistor blocks in Resistor banks in the "Uninterrupted Supply" scenario.

  • COOP: Fixed bug in the tablet app where the text exceeded the margins.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.10.093

The following improvements were implemented:

  • Added one hour of tolerance when initiating maintenance shutdown or start-up.


The following bugs were fixed:

  • Fixed bug of reconnecting to the city without being requested.

  • Fixed bug with going up or down stairs in the reactor core.

  • COOP: Fixed host crash bug when connecting a player.

  • COOP: Fixed bug in the chat window that prevented pressing the Enter key.

  • COOP: Improved overall latency by minimizing packets exchanged by the host with clients.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!