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Nucleares News

Patch notes: V 0.2.07.060

The following fixes have been made:


    - Fixed crash when saving progress occurred in certain circumstances due to AO activity.
    - Fixed untranslated labels in tablet service compliance app.
    - Fixed visual bug showing empty fuel canisters after loading a save progress, even though they were full.
    - Fixed bug in the positioners of the tablet app of the circulation pumps.
    - Fixed bug that caused AO to sometimes move erratically when turned off.
    - Fixed bug in the market app on the tablet, which showed the properties of the generator sets at zero.
    - Fixed bug where "build time" was showing as zero, but not finished building.


Patch notes: V 0.2.07.059

The following fixes have been made:


    - Fixed bug that allowed you to survive underwater using accelerated time.
    - Fixed bug on collider of the main exit and the control room window towards the core room.
    - Fixed bug that allowed to press the external opening button of the exit door from the inside.
    - Fixed bug where switches inside boxes could be pressed when the door was closed.
    - Fixed bug that allowed the fuel can to be dropped on the ground while charging the generator set.
    - Fixed bug where the repair clamp would always appear without resistances.
    - Fixed bug where items could not be stored on some shelves after loading a saved progress.


The following improvements have been added:


    - Changed the underwater and drowning sound effect.

Patch notes: V 0.2.07.058

The following fixes have been made:


    - Fixed bug with keypad where pressing ESC released the player but allowed them to continue pressing the keys.
    - Fixed bug where AO battery in player's hands, depending on the angle of AO, would become difficult to re-insert.
    - Fixed bug that prevented selecting the location of the components to buy.
    - Fixed bug in the list of pending repairs, which showed blank spaces.
    - Fixed bug in the general status panel, which was not updating.
    - Fixed bug of AO out of battery when loading a saved progress.
    - Fixed bug of untranslated labels on the tablet.
    - Fixed bug with overlay icons on tablet after accessing AO help.
    - Fixed bug in tablet translation.


The following improvements have been added:


    - Added a new button to keypad: Exit key. To make it clearer how to leave the control without entering a value.
    - Added the possibility to move the control bars using the + and - keys to the control bar keypad.

Patch notes: V 0.2.07.056

The following improvements have been made:

  • Added option to disable head movement when walking.
  • Added the option to modify the speed of the animations when pressing buttons.
  • Added a click assist feature to determine and allow mouse clicking on the controller closest to the player's crosshairs.
  • Added a click assist feature to highlight the control that will be pressed.
  • Added an option so that click assist is activated only by pressing the [SHIFT] key.
  • Added the ability to enable or disable internal reactor log logging (disable to improve performance).
  • Added a new hazard suit, replacing the previous pseudo-astronaut suit.
  • Added end of day autosave option (can be turned on or off from settings).
  • Added an icon in the game's initial menu to access the Discord.
  • Changed AO's behavior to not approach the player without a reason, and not follow the player.
  • Changed all character animations to be correctly viewable in third person (co-op mode).
  • The reactor simulation was improved and the external climate is now considered in the temperature of the water that enters the plant.
  • The representation of the progress bar in the tablets upgrade section has been improved.
  • Partially redesigned the options menu of the game.
  • Simplified the health meter: health level and integrity level of the protective suit (if the player is wearing it).


The following fixes have been made:

  • Fixed bug where the camera jump up in some situations.
  • Fixed bug of low mouse sensitivity.
  • Fixed bug where audit rewards model changed when loading a saved progress (it is not retroactive).
  • Fixed bug that slowed core damage when the temperature was above the operating maximum.
  • Fixed bug of circulating pump status on main valve panel.
  • Fixed bug when cleaning a waste fuel disposal that would still show up as a pending task.
  • Fixed bug that triggered critical mass cinematics repeatedly.
  • Fixed bug in the propagation of the pressure of the Pressurizer when closing the valve 6.
  • Fixed bug in Geiger counter sometimes not detecting radiation.
  • Fixed bug of the failed audit due to having waste in the final disposal tanks.
  • Fixed some typos and incorrect units of measure.
  • Fixed bug when saving and then loading a progress with the protective suit on.


The outside is temporarily disabled due to redesign for the cooperative mode, and for reasons of poor performance. In the next update it will be rehabilitated.

This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.07.055

The following improvements have been made:

  • Added Power Units to the Supply Room Distribution Hub indicators.
  • Added color coding on the power distribution panel and enlarged the unit of measure for better visualization.
  • Adjusted the calculation of condensation when there is steam in the core and the pressure increases.
  • Adjusted the line material for gauges with history to be more easily visible.
  • Modifications were made to the labels of some meters to favor the translation into German.


The following fixes have been made:

  • Fixed consumables not appearing after loading a saved progress (battery, fuel block, etc).
  • Fixed bug in the progress bar of the AO app on the tablet, where it showed 100% when there was only one task to complete.
  • Fixed bug where damaged circulation pump, even after being repaired, would still show damage visual effects.
  • Fixed bug with the emergency battery rack, where it would show the charging enabled indication even though there was no other power source.
  • Fixed bug in the power distribution panel, where the measurements in kWh did not fit due to the number of digits. The measurement in MWh was resumed.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!