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Nucleares News

Patch notes: V 2.2.23.184

The following improvements and fixes were implemented:


    - Fixed an internal error that the game generated when the alternate font folder could not be found.
    - Fixed an internal error that the game generated when checking if the player was on fire.
    - Fixed an internal error when executing a hold while moving the control rods.
    - Fixed an internal error in calculating the density of Xenon gas.
    - Fixed an internal error related to updating evaporators.
    - Fixed an error that occurred when attempting to remove an item from the backpack while holding AO.
    - Fixed the issue with missing colliders on the walls of the external supply loading building.
    - Fixed the issue with missing colliders on the external stairs of the main building.
    - Fixed the label identifying the fuel reserve tank loading valve for the generator sets.
    - Fixed the help popup text for the fuel reserve tank fill level gauge.
    - Fixed an bug that prevented generator set analysis from being performed from the tablet.
    - Fixed an bug that prevented the generator set fill level from being displayed in the gauge tooltip.
    - Fixed an bug where the control rods were inserted at 100% after loading a saved progress.
    - Fixed the bug where reserve tanks were contaminated when requesting a refill service for one compound and then another.


We are waiting for you in the game's Discord!

๐Ÿ“ข ๐Ÿข New Update โ€“ The Diesel Generators Have Their Own Building!

๐Ÿ”‹ The Diesel Generators Have a New Home!
In this update, the diesel generators have been moved into their own dedicated building!
Previously, they were located inside the main plant, but now they have a specialized facility built just for them:

๐Ÿ  Housed inside a protected, purpose-built structure

๐Ÿ”’ Better defense against external threats, fires, and accidents

๐Ÿ› ๏ธ Easier maintenance, management, and inspections

Itโ€™s not just a visual change โ€“ itโ€™s a major upgrade in infrastructure realism!

๐Ÿ›ป New: Fuel Deliveries by Truck!
From now on, it's possible to refuel the diesel generators using fuel delivery trucks that arrive at the plant!

๐Ÿš› Coordinate deliveries to keep your generators fueled

โ›ฝ Manage fuel reserves carefully during long emergencies

๐Ÿ“ˆ Adds a new layer of logistics and strategy to plant operations

Be sure to monitor your fuel levels โ€“ running dry is not an option in a critical situation!

๐Ÿ”ฅ Keep the Plant Powered No Matter What!
Backup power isnโ€™t just important โ€“ itโ€™s critical.
With this update, youโ€™ll experience a much more immersive and strategic emergency management system.

PATCH NOTES:

V 2.2.23.183:

- Fixed a bug that caused the player to freeze in midair when the ALT key was pressed immediately after jumping.
- Fixed a bug that allowed the power demand progression option to be changed while the game was active.
- Fixed an issue where the control rod temperature was too low when the rods were almost completely removed from the core [2].
- Fixed low contrast on some labels inside the containment building when the game had dynamic lights enabled.
- Fixed issue where control rod would disappear from storage after loading a saved game.
- Fixed issue with selectors being in the wrong position after loading a saved game.
- Fixed bug where control rods were displayed in the wrong position on the power board.
- Fixed bug where external power supply would not recover after a power outage.
- Fixed issue where items could not be grabbed from shelves after loading saved progress.
- Fixed an issue with the doors of the resistance banks and battery racks, which could be opened from any distance.
- Fixed an issue with the battery rack door, which was difficult to close once opened.
- Fixed the excessively loud water splash sound when AO gets into the water.
- Fixed a bug that caused the wrong pump to be removed when selling a pump from the tablet app.
- Fixed the temperature calculation inside the evaporator when there is very high pressure.
- Fixed an issue where fuses inside the backpack would disappear when loading saved progress.
- Fixed an issue where extracting a control rod with the crane would not disappear from the control panel.
- Fixed an issue where newly installed control rods would not correctly register their absorption power unless they were moved beforehand.
- Fixed visual issue with ambient shadows flickering in some situations.
- Moved the generator sets from the input room to a new building separate from the plant.
- Added a new connection from the external supply room to the new generator set building.
- Added Fuel delivery service for the generator sets.
- Added a new valve to the external fuel supply room to divert fuel to the new generator building.
- Added a new valve status panel to the external fuel supply room.
- Increased to 30% the limit on the amount of fissile material remaining in a fuel block for extraction.
- Improved advanced ambient reflection shader.

๐ŸŽฎ Update now and explore the new generator systems!
As always, we'd love to hear your thoughts and ideas for future improvements.

Patch notes: V 2.2.23.182

The following improvements and fixes were implemented:


    - Fixed the issue where fuel blocks inside the core would change position after loading a saved progress [2].
    - Fixed an issue where objects displayed on the tablet were creating shadows.
    - Fixed an issue where AO was not reaching the charger.
    - Fixed an error that occurred in some circumstances when saving the crane state.
    - Fixed the calculation of experience required to level up, as it was being calculated based on installed power instead of total power.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 2.2.23.181

The following improvements and fixes were implemented:


    - Fixed the issue where fuel blocks inside the core would change position after loading a saved progress.
    - Fixed the issue where hatches could not be closed from the ladder.
    - Fixed the issue in the tutorial where it was not possible to advance past the control rods.
    - Fixed the AO positioning issue when picking it up with hands.
    - Fixed the issue that would occur during a crane operation if the player ran out of energy.
    - Added missing colliders inside the core, allowing the character to fall through the gap between the control rods.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 2.2.22.180

The following improvements and fixes were implemented:


    - Fixed a visual issue with the safety suit helmet.
    - Fixed missing texture issues.
    - Fixed an issue where pressing the [E] key after exiting the crane prevented users from sitting on it.
    - Fixed an issue where the crane hook could be blocked when placing a fuel block inside the core.
    - Fixed an issue where the Pressurizer heaters would not activate correctly upon first use.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!