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Nucleares News

Patch notes: V 1.2.20.163

The following improvements and fixes were implemented:

  • Added the possibility to close the inventory with the [ESC] key.
  • Added filters to the maintenance report.
  • Enabled the possibility to change the demand profile during the game.
  • Improvements were made to the interior lighting and the nighttime exterior lighting.
  • Increased the intensity and range of the player's flashlight.

  • Fixed the bug in the Boron dosing pump, which did not work correctly after loading a saved progress.
  • Fixed the bug of calculation that adjusts the pressure when passing through a valve (primarily noticeable in the admit valves).
  • Fixed the visual bug in the reflection of the glass of the generating turbines.
  • Fixed the bug in the tablet market app, where the navigation buttons sometimes remained visible.

    [TESTING AREA]

  • Redesigned the interior area of the core.
  • Added a new area for the control rod engines.
  • Improved the control system for the control rods.
  • Added the capability to load or unload the control rods.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 1.2.20.162

The following improvements and fixes were implemented:

  • An option was added to be able to start a new game skipping the initial instructions, and energize all the panels.

  • Fixed the bug in the calculation of the repair cost for steam and electric turbines.
  • Fixed the bug when initializing the game, where the numeric displays stopped working.
  • Fixed the AO bug when sending it to analyze the chemical treatment room.
  • Fixed the dry pump bug when emptying or filling the external core pool.

    [TESTING AREA]

  • Redesign of fuel loading bays.
  • New panel to control the hatches and move the fuel blocks.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 1.2.20.160

The following improvements and fixes were implemented:

  • Added a master switch in the control room for the resistance banks.

  • Testing area updated.

  • Fixed the bug with the synchronoscope decalibration after a blackout (when more than one generator turbine is installed).

  • Corrections were made to some units of measurement:

    1 - On the tablet, under "Service Compliance", the "Generated Energy", "Peak Generated" and "Total Demand".

    2 - On the tablet, under "Service Compliance", when on the "Efficiency" graph, the "POWER (MW)" value on the graph.

    3 - The gauge that is labelled "Supplying Externally" over the internal supply console in the control room.

    4 - The two screens that show "Accumulated Energy" and "Energy in External Network" bar graphs.

    5 - The "Generated" figure on the screen in the middle of the consoles


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 1.2.19.159

The following improvements and fixes were implemented:

  • Adjusted the scales of the analog meters to improve their accuracy.
  • Added an option to be able to select the energy demand profile when starting a new game.
  • Added a graph to the Service Compliance tablet app with the projection of the estimated demand per hour.
  • Added loop indicator to steam generator analyses.
  • Added a deterioration visual effect to the steam turbine textures.
  • Added variables related to the steam turbine and the electric turbine to the webserver. More info at https://nuclearesgame.blogspot.com/2023/11/webserver.html

  • Fixed the bug causing visual elements to protrude from the walls of the fuel block depot.
  • Fixed the bug affecting the functioning of electric turbine local panel meters.
  • Fixed the bug that made the weather always trend towards the cold.
  • Fixed the bug preventing meters from activating and updating correctly.
  • Fixed the bug preventing the upgrade of the electric turbine.
  • Fixed the bug with the electric turbine lights not turning on when loading a saved progress.
  • Fixed the bug in some actions and sounds not pausing correctly when pressing the P or ESC key.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 1.2.19.158

The following improvements and fixes were implemented:

  • Fixed the bug in the payment of event "KEEP COOLING PUMPS BELOW 50% DURING n HOURS".
  • Fixed the bug that prevented the electric turbine from being repaired even if it was not active.
  • Fixed the bug with the synchroscope that prevented the generator from being synchronized correctly.
  • Fixed the bug in the speed of the control rods in a SCRAM.
  • Fixed the bug when loading a saved progress with the steam turbine running, which always played the startup sound.
  • Fixed some translation errors.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!