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Patch notes: V 0.2.10.091

The following improvements were implemented:

  • Added an option to turn the debug log on or off (affects game performance).

  • Added an option to be able to modify how often an autosave will be performed.

  • Smoothed the changes due to increase or decrease in demand depending on the time of day.

  • Added a notice to the options menu to explain that the Save and Load buttons are shortcuts.

  • Added an additional Resistor bank to the "Uninterrupted Supply" scenario, to lower the difficulty of the scenario.


The following bugs were fixed:

  • Fixed bug in the "Start up" scenario where repairs were too expensive.

  • Fixed bug in "Application is not responding" notice in the app of the tablet in the "Uninterrupted Supply" scenario.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.10.090

The following bugs were fixed:

  • Fixed bug that caused a disconnection of the plant at 00:00hs.

  • Fixed bug that caused the plant to disconnect when loading an old progress and saving it again.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.10.089

The following improvements were implemented:

  • Added the "Communications Central" app to the tablet to be able to coordinate the operation of the plant with the city's operational center.

  • Adjusted the core wear integrity reduction factor when operating within safety parameters.

  • Increased the payment for service compliance and goals achieved to compensate for the impossibility of generating an energy surplus.

  • Restored the expression "Resistor bank", since the previous change, far from clarifying, further complicated the understanding of its function.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.09.088

The following improvements were implemented:

  • Added the "Mute notifications" option to the tablet's events and objectives app.

  • Added the option to enable or disable possible operational events to the tablet's events and objectives app.

  • Modified the English expression "Resistance Bank" to "Accumulator", which is a more appropriate translation.

  • Removed icons that remained with Biohazard symbology.

  • Reduced the price of spare parts for the Accumulators as it is a critical spare part for the reactor.

  • Increased the maintenance time required for Accumulators.


The following bugs were fixed:

  • Fixed bug when saving resistance banks and power transformer upgrades.

  • Fixed bug that prevented the power transformers from being upgraded even if they were disconnected.

  • Fixed bug with AO, where it warned that there were no Accumulators when in reality they were only disconnected.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 0.2.09.087

The following improvements were implemented:

  • Added the possibility of upgrading resistance banks and power transformers.

  • Added "Scheduled demand increase" and "Emergency demand increase" events.

  • Added "Saving..." icon when running autosave.

  • Removed danger of residual energy from resistance banks.


The following bugs were fixed:

  • Fixed bug of player's fall check when descending stairs.

  • Fixed bug label for turbine generator #3 on the valve panel.

  • Fixed bug that allowed new blocks for resistance banks to be stored in the small storage rooms in the supply room.

  • Fixed bug of resistance banks not cooling down when loading a saved progress.

  • Fixed bug that prevented silencing the alarms of the resistance banks or the power transformers.

  • Fixed bug when repairing the resistance bank where it was connected with the switch in disconnected mode.

  • Fixed bug of "NO RESISTOR BANKS" alarm so that it only sounds if there are no resistance banks with absorption potential.

  • Fixed bug of generating set that did not appear in the maintenance report (when there were two installed).


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!