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Nucleares News

Patch notes: V 1.2.19.157

The following improvements and fixes were implemented:

  • Added a new option to the tablet's AO app: "Send Command".
  • Added a set of new AO commands: "Follow me", "Stop following me", "Scan your surroundings", "Scan the area..." and "Analyze the device..."
  • Added a confirmation required to exit the game from the options menu.
  • Modified the requirement to repair the Evaporators: the inlet and outlet valves must be closed, the reactor no longer needs to be offline.

  • Fixed the bug of some meters with a scale at 0 (zero).
  • Fixed the bug in some objectives, which were awarding an incorrect value of Prestige Points.
  • Fixed the bug in the video surveillance panel, where the multicamera mode switch activated the monitoring.
  • Fixed the bug in the reflection of the reactor reactivity panel.
  • Fixed the bug in the unit of measurement of the energy generated on the reactor status panel.
  • Fixed the bug of fuses falling off the shelf when loading a saved progress (it is not retroactive, if they have already fallen, they will still be on the ground).
  • Fixed the bug in the Pressurizer, which did not correctly recover the status of the heaters when loading a saved progress.
  • Fixed the bug with control rod movement not affected by accelerated time.
  • Fixed the bug in the control rods, which appear directly in the destination position when loading a saved progress with the rods moving.
  • Fixed the bug on numeric keypads, which did not block their interaction when there was a menu on the screen.
  • Fixed the bug on numeric keypads, where the display did not recover the last value entered when loading a saved progress.
  • Fixed the bug in the location of the box that controls the door at the entrance to the turbine room.
  • Fixed the bug when entering the core, since at a certain angle it allowed you to see the rain from outside inside the building.
  • Fixed the bug of overlapping doors in some fuse boxes.
  • Fixed the bug of absorbable energy by the resistance banks when there is a combination of turbines with open and closed breaker.
  • Fixed some translation errors.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 1.2.19.156

The following improvements and fixes were implemented:

  • Increased player running speed by 10%.
  • Added "Animated Gauges" option to the game options menu. If active, all meters improve the smoothness of needle movement.
  • Added to the video surveillance monitor, the possibility of viewing four cameras at the same time.
  • Modified the control of video surveillance cameras: it is now possible to enter the ID of the camera to view.
  • Modified the demand matrix / load profile.
    More info at https://nuclearesgame.blogspot.com/2024/06/load-profiles-energy-demand-timings.html

  • [Chemical adjustments] Iodine generation per reactor power was reduced by 25%.
  • [Chemical adjustments] Iodine generation in the presence of boron was reduced by 10%.
  • [Chemical adjustments] The degradation of iodine in xenon was reduced by between 2% and 25% (depending on temperature).

  • Fixed the bug in the fuel control station display, where it sometimes did not correctly show the reason why the fuel block could not be ejected.
  • Fixed the bug in managing the start of activity when requesting at 11pm to start at midnight.
  • Fixed the bug in the lighting of the circulation pump oil meters.
  • Fixed the bug in the specifications of the electric turbine, where it showed an invalid value as RPM.
  • Fixed the bug that prevented manually analyzing the status of the new steam turbines.
  • Fixed the bug in the automatic opening controls of the control room, which are not maintained when loading a saved progress. [2]
  • Fixed the bug with the lack of head movement effect when running.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 1.2.19.155

The following improvements and fixes were implemented:

  • Fixed bug in the lighting of some meters.
  • Fixed bug in transformer operation visual effect cycle.
  • Fixed bug that prevented an upgrade of all electric turbines.
  • Fixed bug in the automatic opening controls of the control room, which are not maintained when loading a saved progress.
  • Fixed bug in the position of the button on the upper door of the turbine room.
  • Fixed bug of AO getting stuck while hanging around the floor.
  • Fixed bug in the position of the condenser inlet tubes.
  • Fixed bug of the destroyed steam turbine appearing visually integral when loading a saved progress.
  • Fixed bug of position of the freight pumps, which in some cases appeared with the connections out of place.
  • Fixed bug in the Condenser drain valve, which did not allow the release of steam.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

Patch notes: V 1.2.19.154

The following improvements and fixes were implemented:


    - Fixed the bug of the meters with the dark display.
    - Fixed the bug of missing textures in the transformer.
    - Fixed the bug in thermal efficiency meter.
    - Fixed the bug in the location of the turbine room surveillance camera.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!

New Steam Turbine

Improvements and fixes:

  • Added a new steam turbine model. More info at https://nuclearesgame.blogspot.com/2024/06/changes-in-turbine-building.html

  • Added new electric turbines (one for each loop).
  • Added a selector to the synchroscope to select the turbine to be synchronized.
  • Added meters for the new turbines in the power generation control station.
  • Added a level to the turbine building to accommodate the new steam turbines.
  • Added a new floor to the main building to connect the main corridor with the new level of the turbine building.
  • Added a new floor to the elevator.
  • Adjusted the generation and demand hertz from 51 to 50.
  • Adjusted the turbine compensator to work within a wider variation range.
  • Adjusted Apprentice mode so that resistance banks are not damaged during guided instruction.
  • Separated the steam turbines (one for each loop).

  • Fixed the bug with trophies for successful audits when there is no space in the display cases to store them.
  • Fixed the bug in label "Speed limited by wear or damage".
  • Fixed the bug of the M03 valve that could not be activated without climbing into the container.
  • Fixed the bug in the dosing pump, which did not continue dosing boron when loading a saved progress.
  • Fixed the bug in Apprentice mode, where the synchroscope did not detect that it was synchronized and did not allow that step to be advanced.


This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!

We are waiting for you in the game's Discord!