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Mech Engineer News

Update 16 (stable)



Fixed gun accuracy
Fixed a bug with the disappearance of the pilot from the first cell of the hospital
Improved the small icon of Skalaknit
Improved interaction with the book
Added icons for the map cards:
Terrain type
Temperature
Resources
Storm
Biological hazard
Changed the texture of the send mechs button
Fixed a bug with incorrect display of the edges of the manual
Changed the formula for calculating the parameters of the first reactor
Added more selection effects, selection
Increased the number of crafting special parts for districts
Added a tooltip when opening the hangar for the first time
  • Explains the main objective of the player

Added a tooltip when opening the calendar for the first time
  • Explains the basics of how the city works

Added names and descriptions for districts
Added tooltip when setting the city
  • Explains the basics of interacting and reading

Added Map Legend
Added popout when first installing a mech
  • Explains the basics of assembly

Added popout about the armor button
Added popout about the electricity button
Added popout about the repair button
Added popout about the paint button
Added popout when first installing a weapon
Added popout when first installing a reactor
Added popout about modules to the right and saving parameters
Improved the display of saving and loading weapon parameters

Update 15 (not stable)



Added a new city management menu.
Added 66 districts for the upgrade.
Added a new item to the components menu.
Provides components for the city.

Added the end of the game at 100% damage to the city.
Added display of characteristics in the creeping line.

Fixed bug, where the tornado did not appear.
Now mechs without pilots cannot return home.





This new gameplay needs more balance and bug fixes.
The previous version is in the "oneversionback" branch.

Update 14


Updated the page in incentive for the Russian language
Updated the battle gif on the steam page
Added stress resistance mechanics.
  • Mechs can be frightened for 1.75 seconds when damaged. In this state, it will defend itself and disobey other orders.

Increased reload time
Increased melee attack speed
Added timer for the move order. After 20 seconds, returning to the base mission.
Added saving pilots in mechs and new rooms. Now pilots will not be force added to the list after saving.
Added a change in direction of evasion at a dead end
Added ability to change the name of the pilot
Added pilot training menu. Only one slot.
  • Increases management skills every day by 15%

Added pilot recovery menu. Only two slots.
  • Increases vitality by 15% every day
  • Cures the infection after three days.

Hotfix

Fixed too high cooling in battle.
Fixed some "no text" messages.
Added timer for the move order. After 20 seconds, returning to the normal mission.

Update 13



Added component selection to the component menu by clicking, without dragging
Added post-battle statistics
Updated research menu graphics
Updated the picture of the research of nuclear reactors.
Added research for cheaper mech repairs.
Added weapon module that increases the speed of the projectile for energy.
Added component capacitors, improve energy weapons.
Reduced reactor heating by 5% from energy weapons
Added a railgun. (no research or reward from the battle for now)
Added an electric cannon. (no research or reward from the battle for now)
Fixed a bug with the inability to use the last artillery shell
Reduced cooling of the reactor from the external radiator module from 25% to 5%
The Russian language is done for 90%

The next update will be with pilots updates.

Discord server:
https://discord.gg/5xbDRxBrHU