Release Week Development Tracker
We're spending a lot of time this week continuing our game development grind and doing our best to take care of as many issues as we can, that people are bringing to us during the launch window. While in general we will be working on regular hotfixes and smaller updates between our major milestone goals- release/update windows usually have more feedback for us to directly address.
As such, instead of doing individual hotfix posts, I'll just be posting them all here in this thread, as we will likely have multiple smaller fixes and patches coming out this week.
Hotfix 0.1.12
Hotfix 0.1.10
Hotfix 0.1.9
As such, instead of doing individual hotfix posts, I'll just be posting them all here in this thread, as we will likely have multiple smaller fixes and patches coming out this week.
Hotfix 0.1.12
- New: Added support for group scenes in gallery
- New: Initial Steamworks implementation with cloud saves for Story Mode and Gallery.
- Fixed: Cleric, Ranger, Brute group scene soft locking the sandbox mode for the characters involved. The way group scenes are unlocked will change in the future.
- Fixed: The missing Imp foreplay card from story mode is now added to Gallery.
- Fixed: Gallery unlocking scenes players haven't yet discovered.
- Fixed: Camera bounds showing the deep dark void at max zoom out in Sandbox mode.
- Fixed: MainMenu 16:10 support
- Fixed: Story Mode branching failing near the start of Day 2
- Fixed: One of Day 1 dialogue choices not displaying correctly
- Fixed: Gallery not being interactable on repeat loads
- Fixed: Item trading between characters when both characters hold items. One of the items won't disappear into the ether anymore.
- Fixed: Issues related to Follow Me interaction
- Changed: Some of the missing Imp gallery entries have been added. Will be expanded in the future.
- Changed: Only one character status effect can now be active at a time. (Horny = sex, drunk = foreplay)
- Changed: Talking no longer triggers character status changes. (Holdover from previous design iteration, might be re-implemented in a more clear way in the future.)
Hotfix 0.1.10
- Changed: Dialogue printer will show full text before skipping
- Changed: Interaction menu from icons to text buttons
- Changed: Flirt interaction becomes available only when status such as Drunk or Horny are active on the selected character
- Fixed: Gallery saved data loss
- Fixed: Minotaur animation not being added to gallery
- Fixed: White screen highlight getting stuck when deselecting a character mid stairs
- Fixed: Adventure board rewarding wrong items
- Fixed: Story Mode branching not displaying choices that require two or more choices made in the past.
- Fixed: Follow Me Interaction bricking the game when used twice in a row on the same character
- New: Background art for each enemy in battle mode
- New: Added hint menu page 3 explaining Sandbox mode controls
Hotfix 0.1.9
- Fixed: Save format and save system issues and location
- Fixed: Story Mode getting stuck after three dialogue lines on some machines related to system locale settings
- Fixed: Several Story Mode dead-ends
- Fixed: Save Slot deletion button visual bugs
- Changed: Sandbox Imp - removed some regular interactions to better communicate her non-controllable state.