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Frontier Hunter: Erza’s Wheel of Fortune News

Version 0.6 has been updated!

Version 0.6 has been updated!

Thank you all for your patience. We have finally released the 0.6 version, which includes approximately 40% of the content from the previous EA version. Players who previously had a exploration rate of 100% will see it decrease to around 71% after the update. We managed to complete the content in just over three months, which previously would have taken seven months. Additionally, this version incorporates some new technologies, which may result in increased performance overhead. We will work diligently to optimize it.

Here are the details of the update:
1. Originally planned as two maps, we had to split them into three maps due to technical reasons.
2. Three boss battles.
3. Addition of challenge rooms for new bosses.
4. Story progression now reaches approximately 55%.
5. Introducing a new scene rendering technique that enhances the depth of dark areas. However, due to the progress of our work, this will only be applied to the newly added level scenes for now.
6. Equipment loadout feature added, allowing players to save three different loadout configurations.
7. Guidance prompts on the main map to indicate what the player should currently focus on.
8. Teleportation stones feature added. In the late game, players will be able to obtain teleportation stones that can teleport them back to the base and also return them to the location where the teleportation stone was used.
9. Two new music tracks added, which will be included in the current music DLC.
10. Costume Pack 3 - Japanese Shrine Maiden theme.
11. New movement skill "Phantom Dash" added, allowing the player to dash through enemies and appear behind them.
12. Improved ability to quickly climb platform edges.
13. More magical tools, armor, and weapons added.
14. NIA gains a sword and shield attack style.
15. Addition of seven new weapon skills.

kind,
icesitruuna

I apologize! Could you please wait a few hours for version 0.6? We have encounte

I apologize! Could you please wait a few hours for version 0.6? We have encountered a critical bug that requires urgent fixing.

ːsteamsadː

kind,
icesitruuna

The release date for v0.6 major update has been changed to June 2nd

We apologize for the deviation in estimating the amount of additional work, which resulted in insufficient time for testing and optimization after completing the content production. In order to make the new additions more stable, we would like to have more time for testing and optimization. Therefore, the final release date for version 0.6 has been changed to 10:00 AM UTC on June 2nd, 2023. In addition to the content mentioned in the previous announcement (with the key updates being two large maps), here are some new content hints:

1.The costume pack for this time will have a Japanese Miko theme.


How do you feel about combining Miko attire with naginata?



2.Players will learn the movement skill "Phantom Dash," which allows them to penetrate through enemies and appear behind them.



3.A new, more agile action of swiftly climbing up the edges of platforms has been added.



The following is the content mentioned in the previous announcement for your reference:
1> The number of BOSS battles has been increased from the original plan of 2 to 3. All 3 new BOSS battles will be included in the "BOSS Challenge Room".
2> The size of the map has been increased by 20% more than originally planned. Players who have already achieved 100% exploration in the current version will see their exploration rate reduced to around 70% after the update.
3> Two new types of small monsters have been added, beyond the original plan.
4> A new scene rendering technology has been added, which can improve the details of dark areas. However, due to progress in development, it will only be applied to the newly added level scenes temporarily.
5> A new equipment loadout feature has been added, allowing players to save up to 3 different loadout configurations.
6> Guided prompts have been added to the world map, providing players with hints on what they need to do at their current stage.
7> A teleportation stone function has been added, allowing players to obtain teleportation stones in the later stages of the game. Using the stones, players can teleport back to the base and also return to the location where the teleportation stone was used.
8> Several new music tracks have been added, which will be included in the current music DLC.
9> Costume Pack 3 is currently in production, and in addition to including the "Princess Dress" from the previous event, there will be more new outfits available.


Kind,
Icesitruuna

The release date for version 0.6 major update has been announced

Due to scheduling reasons, we have recently completed the voice-over work for the entire game, and it took some time to adjust and implement the files into the game. As a result, the release date for version 0.6 has been changed to May 26, 2023.
As compensation for the delayed release, we have made several additions to the content of version 0.6:

1> The number of BOSS battles has been increased from the original plan of 2 to 3. All 3 new BOSS battles will be included in the "BOSS Challenge Room".
2> The size of the map has been increased by 20% more than originally planned. Players who have already achieved 100% exploration in the current version will see their exploration rate reduced to around 70% after the update.
3> Two new types of small monsters have been added, beyond the original plan.
4> A new scene rendering technology has been added, which can improve the details of dark areas. However, due to progress in development, it will only be applied to the newly added level scenes temporarily.
5> A new equipment loadout feature has been added, allowing players to save up to 3 different loadout configurations.
6> Guided prompts have been added to the world map, providing players with hints on what they need to do at their current stage.
7> A teleportation stone function has been added, allowing players to obtain teleportation stones in the later stages of the game. Using the stones, players can teleport back to the base and also return to the location where the teleportation stone was used.
8> Several new music tracks have been added, which will be included in the current music DLC.
9> Costume Pack 3 is currently in production, and in addition to including the "Princess Dress" from the previous event, there will be more new outfits available.



These are the BOSSes that are currently in production. Don't worry, before battling this BOSS, you will be able to learn a dash skill that allows you to penetrate through enemies.



Here is a demonstration of the new scene rendering effects. You can see that the details in the dark areas are more layered.

We hope that you will write more reviews for our game and let us know what kind of fashion and BOSS styles you like the most. This will be valuable feedback for us in future game development. Thank you!

Kind regards,
Icesitruuna

Fix the display mode switching problem

1. Fixed the problem of incorrect display of borderless fullscreen on widescreen monitors
2. Fixed the problem of incorrect display area when switching between borderless fullscreen and window, sometimes with black border in window mode