[p]
![]()
[/p][p]
SPECIAL NOTE: We expect a brief 30 minute period of backend maintenance at 11 AM ET / 15 UTC. This should improve players experience with getting put into non ideal server environments. Matchmaking services will be down during this period.[/p][p]We expect the hotfix to deploy shortly after this maintenance window (ETA: 1 hour after it starts)[/p][p][/p][h3]
Version 1.0.0.5[/h3][p]We are actively investigating performance as a primary concern. Our goal is to implement fixes that address identified issues within upcoming hotfixes and releases, while ensuring that any optimizations provide a consistent and stable gameplay experience through thorough testing and iteration.[/p][p][/p][h3]
Release Date: August 6th, 2025[/h3][h2]Bug Fixes[/h2]
- [p]Stability Issues[/p]
- [p]Improved stability for both dedicated servers and clients in a variety of scenarios.[/p]
- [p]VOIP:[/p]
- [p]Resolved voice chat problems in multiplayer, particularly those stemming from in-game privacy setting changes and late joins.[/p]
- [p]Gameplay & UI:[/p]
- [p]Removed a brief delay between triggering command wheel actions and specialist dialog lines.[/p]
- [p]Addressed problems with late-joining players spawning with their custom starter weapon, irrespective of their chosen weapon or operational budget.[/p]
- [p]Resolved inconsistencies between tool stock value and active available charges at the trader.[/p]
- [p]Corrected an issue where changes to tools in the Ready Up lobby were not applied for late-joining players entering the game.[/p]
- [p]Fixed the Message of the Day Banner not being visible on the Start Menu.[/p]
- [p]Added additional UI feedback at the end of weapon mod crafting. [/p]
- [p]Visuals:[/p]
- [p]Improved visual issues where shadows incorrectly appeared around Zed limbs and gore pieces.[/p]
[p][/p][p][/p][p]A short WIP list of items being worked on (all items subject to move as work continues) includes:[/p]
- [p]Overall Performance & Stability[/p]
- [p]Performance spikes[/p]
- [p]Several fixes are currently planned to be included in next week's update[/p]
- [p]Matchmaking Issues including:[/p]
- [p]A fix for infinite matchmaking is currently planned to be included in next week’s update[/p]
- [p]Investigate why players are loading into a broken VTOL Lobby[/p]
- [p]And other critical issues such as:[/p]
- [p]Player inputs sometimes not being read both on rebound and non rebound keys[/p]
- [p]Incorrect ammo consumption from reserves during matches, currently planned to be included in next week's update[/p]
- [p]Addressed a bug where late-joining players would see inactive, sound-making, headless zeds, currently planned to be included in next week's update[/p]
- [p]Issue causing players to enter a bad server state, resulting in stuttering movement and unresponsiveness during online play, currently planned to be included in next week's update[/p]
[p][/p][p]Thank you for your continued support and feedback. Please keep reporting issues to
[/p][p]
https://forums.tripwireinteractive.com/index.php?forums/kf-3-bug-reports.2333664/[/p][p] for our team's visibility and tracking.[/p]