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Killing Floor 3 News

Nightfall News: An Antarctic Expedition

[p][/p][p]Nightfall,[/p][p]
[/p][p]Your next mission is just around the corner, and you’ll need to prepare for a frightening chill.  We’ve found evidence that Dr. Moorcroft has taken his Mire experiments even further from scrutiny, to a well hidden and remote Antarctic Base. The good news is we’ve found it, located on the Brunt Ice Shelf.[/p][p][/p][p]https://media.tripwirecdn.com/021326/abmesshall.png[/p][p]https://media.tripwirecdn.com/021326/abtunnel.png[/p][p][/p][p]Satellite reconnaissance shows that this station is attached to a dig site, something you wouldn’t expect from a purely research facility. Could something frozen in time have drawn his interest here?[/p][p][/p][p]https://media.tripwirecdn.com/021326/abexcercise.png[/p][p][/p][p]We expect the weather will be both unpredictable and unforgiving, so staying inside may be your primary choice. During your search, keep an eye out for any working tools onsite that could provide an edge in combating whatever horrors you may find.[/p][p][/p][p][dynamiclink][/dynamiclink] [/p][p]One more thing specialists, we’ve found evidence we weren’t the only ones looking out here. So best arm up, as we don’t know what terrors, ancient or modern, you may face. We’ll have more details to share on your expanded arsenal and updated field conditions in the coming days.[/p][p]
https://media.tripwirecdn.com/021326/abcave.png[/p][p][/p][p][/p][p]
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Killing Floor 3 State Of The Game and 2026 Roadmap

[p]Hello everyone,
[/p][p]As we leap into the new year, we want to celebrate and reflect on the first 6 months of Killing Floor 3.  Importantly, we’re sharing valuable lessons we’ve learned, and are actively applying, to the next 6 months of development and beyond![/p][p][/p][p]Reflecting On The First 6 Months:[/p][p]Since the launch of Killing Floor 3, we’ve gained crucial insights into our development process and, most importantly, into what truly excites you, our players.  In that time we have accomplished:[/p]
  • [p]Personalization:  We separated Perks and Specialists, allowing players the freedom of choice in what type of Zed destroyer they want to be[/p]
  • [p]A Growing Arsenal: Four deadly new weapons have been added: the KV Recluse (Medic), M14 EBR (Sharpshooter), MKR 350 (Commando), and Streik Dual Defender (Engineer), along with exciting new weapon mods that enrich every loadout.[/p]
  • [p]Seasonal Stories: Players have plunged into two major seasonal sagas, exploring the new Jungle Prison map, leading to the triumphant return of fan favorite character DJ Scully, and venturing back to an expanded R&D Labs to face the menacing, returned threat of the Stalker.[/p]
  • [p]Performance Gains: We've delivered significant performance optimizations for many players, and our commitment to making the game run even better is an ongoing priority!
    [/p]
[p]Player-Driven Priorities:[/p][p]Community polling is becoming a central tool for us! Last year, the community spoke loud and clear that Longer Matches was their top voted priority, and we’re thrilled to confirm that this highly-requested feature will be coming to you in the upcoming Spring update!  To keep this momentum going, we’re launching a State Of The Community Survey to better understand your priorities as we head into 2026. Make your voice heard here: KF 3 State Of The Community Survey
[/p][p]The Year To Come:[/p][p]So what thrilling experiences await? We are absolutely ecstatic to share the Killing Floor 3 2026 RoadMap with you! The Spring/Season 3 update is well underway, targeted for Mid March,  and we’ll be sharing more details very soon![/p][p][/p][p]
[/p][p]Key Highlights Include:[/p]
  • [p]New Content Development[/p]
    • [p]Perks: The highly anticipated Gunslinger and dual-wielding sidearms are making a spectacular return! The first dual-wieldable weapons, the Krait (Engineer) and Bloodhound P330s (Commando),will arrive this Spring.[/p]
    • [p]Levels: Nightfall is heading for the icy frontier next, with more brand new and updated levels, packed with secrets to uncover, coming your way throughout the year[/p]
    • [p]Weapons & Mods: More weapons and mods are coming to let you fine-tune your arsenal choices. We can’t wait for you to find new favorites.[/p]
    • [p]New Enemies and Bosses: Prepare for fresh threats as a terrifying new Enemy and Boss enter the fray this Spring, but keep an eye out on the horizon... Something is lurking a little further out.[/p]
    • [p]Seasonal Events: The fan-favorite Seasonal Events are returning, starting with Halloween later this year![/p]
  • [p]Community Focused Development:[/p]
    • [p]Text Chat coming between Spring and Summer[/p]
    • [p]Modding Tools targeted for later this year[/p]
    • [p]Player Hosted Servers & Server Browser targeted for later this year[/p]
  • [p]New Ways To Play:[/p]
    • [p]Endless Mode[/p]
    • [p]Additional Difficulty Option[/p]
[p][/p][p]Game development is a living, breathing process, and while timelines are always subject to change, we are eager to continue the Killing Floor 3 journey into 2026 with you, the community! [/p][p][/p][p]To all our veterans who have been with the Killing Floor community for years, and to every single player who has joined us for Killing Floor 3 so far, we can never say it enough: Thank You! [/p][p][/p][p]The Killing Floor 3 Team[/p]

[PSA] Killing Floor 3 Scheduled Backend Maintenance - Wednesday, December 24th

[p]Wednesday, December 24th at 10.00 UTC / 11.00 CET / 05.00 am ET our partners have scheduled updates for backend services. This affects not only KF3 but other games that are using the same services. Please pardon the Killing Floor 3 downtime that is expected to last 2 hours.[/p]

KF3 Live Streams

[p]Join us for some stream re-run's while Killing Floor 3 is on sale! [/p]

Killing Floor 3 — Season 2 Winter 2025 Hotfix (PC only)

[p]We are pushing a hotfix to address the following that could be experienced by some PC players. [/p][h2]Stability Fixes[/h2]
  • [p]Resolved an issue causing a GPU hang at the title screen on Windows 10 PCs, which occurred during PSO compilation and the start of the background movie.[/p]
  • [p]Addressed a crash that could happen when the decompression of virtual textures failed.[/p]
  • [p]Corrected the issue of green-tinted videos on AMD GPU cards by enabling software decoding.[/p]