Update notes for Patch 1.6.26992
Release notes - Patch 1.6.26992
[h2]CHANGES[/h2]
- Added Brazilian Portuguese localization.
- Enhanced VFX and particle system optimizations to boost overall game performance.
- Optimized animators, animations, and Spine for improved performance.
- Increased button sizes in the UI for better accessibility, especially on Steam Deck.
- Added a new low health animation to the HUD.
- Blood decals now use a stencil shader for more efficient display.
[h2]BUG FIXES[/h2]
- Fixed the default language selector issue.
- Fixed particle transition issues when teleporting and switching biomorph forms.
- Resolved a transition pop issue between the splash screen and title screen.
- Corrected the SAFE icon not updating on the minimap after an upgrade.
- Fixed a bug where the Barb Drizzle pushback effect wasn't functioning correctly in water.
- Pain Legion can now be effectively used in water.
- Fixed Jawfish attack direction inconsistencies when exiting water.
- Added new input requests for Jawfish up and up-front attacks.
- Resolved an issue where Jawfish bubbles and out-of-water VFX played incorrectly after respawn damage.
- Fixed Sentinel Complex destructible area VFX not displaying as intended.
- Fixed Muttler front attack animation, which now correctly plays on the base layer.