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Update notes for Patch 1.1.26426

BIOMORPH has been on the market for nearly a week, and we're excited to bring you a series of quality of life improvements and bug fixes. Before anything else, we want to express our profound gratitude for the fantastic response to the game. Witnessing your support and feedback over these past 6 days has been incredible. Now, without any more delay, let's dive into the details of patch 1.1.

Release notes - Patch 1.1.26426


[h2]CHANGES[/h2]

  • It is now possible to quit to desktop from the pause screen.
  • Added option to disable camera shake from the pause screen.
  • Added option to return to the last S.A.F.E. from the pause screen.
  • Added sprint on Harlo and Biomorph forms by holding the dodge button.
  • Added Screenshot Pin ability in the inventory screen with description on how to use the feature. Screenshot pinning on the map screen was underused and people often didn’t even know the feature existed.
  • The Architect will now give you hints about where to find building blueprints.
  • Blueprints for community spaces now look different from those for buildings, making them easier to tell apart.
  • Save games from the demo can now be used in the full game.
  • Added additional landmarks on the Sentinel Complex map to improve navigation.


[h2]BUG FIXES[/h2]

  • Fixed a case where the Force of Nature achievement would not unlock.
  • Fixed a case where the Archaeo Afficionado achievement would not unlock.
  • Fixed a case where the Harlo the Builder achievement would not unlock.
  • Fixed some typos in French.
  • Fixed multiple soft locks.
  • Fixed multiple golden room conditions.

BIOMORPH OUT NOW ! 10% discount for 10 days only!



𝐀𝐅𝐓𝐄𝐑 πŸ’ π˜π„π€π‘π’ 𝐈𝐍 ππ‘πŽπƒπ”π‚π“πˆπŽπ, ππˆπŽπŒπŽπ‘ππ‡ πˆπ’ π€π•π€πˆπ‹π€ππ‹π„ 𝐎𝐍 π’π“π„π€πŒ!

Immerse yourself in the BIOMORPH adventure! Our brand-new metroidvania is playable on PC and Steam Deck. To celebrate our launch day, we're offering a 10-day 10% discount on all BIOMORPH purchases on Steam!

If you enjoyed the BIOMORPH experience, consider leaving us a positive review! The impact of positive reviews is very strong on Steam's algorithm, and will help us spread the word about BIOMORPH to more people. What's more, it'll confirm the production choices we've made, which sometimes go against the flow of metroidvanias...!

[previewyoutube][/previewyoutube]

The BIOMORPH adventure would not have been possible without your support. Thanks to you, we've been able to surpass ourselves and dare new things. Thanks to you, we've been able to work on a thrilling project. Thanks to you, BIOMORPH is now a reality. Thank you for your unfailing support.

And the BIOMORPH adventure continues! A major milestone has been reached today, but the race isn’t over yet. See you soon for more news about BIOMORPH...!

Lucid Dreams Studio

BEHIND THE SCENES

Hi Dreamers!

The release of BIOMORPH is scheduled for tomorrow.
Are you ready? We certainly are!

In the meantime, we invite you to dive behind the scenes with us!

[previewyoutube][/previewyoutube]

If you've been wondering about the game, you'll find all the answers here! What are our inspirations? Who makes up our team? What's the story behind the studio?

See you tomorrow for the launch day of BIOMORPH! πŸ₯°

Lucid Dreams Studio

APRIL 5, 2024

Hello Dreamers!

We've been working on BIOMORPH for 4 years now.
Once we chose the date of March 4th, we thought it was the best opportunity.

We finally decided to move the release date on Steam to April 5th.
Release timing is super important for indies like us and we needed press coverage that we just couldn't get with FF7 being released so close to March 4th.

This will also give us time to polish the game even further.

So... be ready on April 5th, BIOMORPH will really be in your hands!

Assassin's Creed publisher funds new indie Metroidvania, out soon

Ubisoft, the developer and publisher most recently responsible for putting out sprawling games like Assassin's Creed Mirage, Avatar: Frontiers of Pandora, and Skull and Bones, has just announced that its lending its support to something very different from the games listed above. Its latest foray sees the company providing extra funds to an indie Metroidvania called Biomorph that's about to launch in early April from a two-person studio called Lucid Dream.


Read the rest of the story...


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