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What's next for THIEF'S SHELTER

[p]Thank you for playing the demo!

As we get closer to the release date announcement trailer, I want to take a moment to highlight some of the changes we’re working on based on your feedback. Our ultimate goal is to deliver a streamlined experience that everyone can enjoy![/p][p][/p][p]Here’s a list of some of the upcoming changes:[/p][p][/p][p]Tool Selection: Tool selection will no longer require you to hold a button to open a menu and then choose the tool you want. Instead, with a simple press of a button, you’ll be able to toggle between tools.[/p][p]Map Rework: In addition to various fixes, the map will be reworked with improved icons and clearer floor differentiation for easier navigation.[/p][p]Shortcuts: Menus such as the Memoir, Map, Investigation Notes, and Objectives will now be directly accessible through their assigned keys.[/p][p]Leaving the Office: Previously, after obtaining the flashlight, approaching the door would immediately trigger a cutscene, forcing players to leave the area. Now, you’ll need to interact with the door by choice, allowing you to leave whenever you’re ready.[/p][p]Music: We’re introducing enchanting new musical pieces that will elevate Thief’s Shelter with haunting beauty, weaving emotion and atmosphere into every moment to make your journey more unforgettable than ever.[/p][p]Mansion: The mansion will receive new environmental changes and additional events, making it feel more vivid and alive than ever before.[/p][p]Waypoint Visibility Toggle: For players who want to fully appreciate the beautiful visuals, we’re adding a key to toggle waypoint visibility. With a simple press of a button, you’ll be able to hide waypoints, making it easy to take stunning screenshots or explore the environments without distractions.[/p][p]Tutorials: You’ll now have the option to disable tutorials through the gameplay settings menu, giving you full control over how you experience the game. [/p][p]
Thank you for sticking with us! Don’t forget to share THIEF'S SHELTER with others to help us reach more players.[/p][p][/p][p]- Dimitris Georgantis[/p][p] [/p]