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Astatos News

Herclaus - Vita Brevis is out now!

The latest update for Astatos is here! This update includes Herclaus’ latest skin, along with several optimisations and bug fixes.

Our team is currently working hard on preparing Chapter II! As everyone has been waiting for more story content, here’s some more insight to our current progress.

  • All main scenario text has been written, edited, and translated. This new content adds up to at least 1.5x the length of the existing story.
  • Chapter II is planned to contain 12 Interlude scenes. 2 of these have been completed so far. (It’s best to write these now the scenario text is ready.)
  • Cutscene scripting progress — 18 out of 20 sub-chapters have been completed.
  • Chapter II is planned to contain 12 CG illustrations in total. 9 CG illustrations have been completed so far. Some additional sprites and assets are also still being worked on.
  • 7 new default illustrations have been completed for Hero Cards based on their designs in the story. (The existing artwork for these Hero Cards will remain available as a skin after the release of the Chapter II update)
  • All necessary music and background illustrations for Chapter II have been completed.

We’ll continue to work hard to ensure the experience of Chapter II will meet everyone’s expectations!

For the detailed list of changes implemented with Astatos v0.8.2, please read on below.

- From the team at Studio Klondike

[h2]New Content[/h2][hr][/hr]
  • A new Hero Skin has been made available as the monthly reward. The previous month’s Hero Skin has been added to the in-game store.
  • Herclaus - Vita Brevis

[h2]Game Changes[/h2][hr][/hr]
  • Clicking the screen now toggles which side of a Hero Card is shown in the artwork viewer.

[h2]Game Fixes[/h2][hr][/hr]
  • Fixed an issue that caused Hero Cards to summon with the Ability Toggle UI visible in some rare circumstances.
  • Improved the glow effect on Hero Cards during Ability activation.
  • Fixed an issue where third-party license text was not visible in the settings.

Aristotle - On the Heavens is out now!

To the Crown Mages,

The latest update for Astatos is here! This update includes Aristotle’s latest skin, along with several optimisations and bug fixes.

Just a quick reminder that the Steam Summer Sale is on now! Save up to 25% off all our games including Astatos and its soundtrack! Thank you for your support~

https://store.steampowered.com/app/1764200/Astatos_Original_Soundtrack/
This past month we’ve been making progress on upcoming content for the game! With work being done on translation, artwork, and cutscene scripting for Chapter II. Tamashiro also completed several music tracks for Cascade Trial, with gameplay content for this game mode also being worked on.

For the detailed list of changes implemented with Astatos v0.8.1, please read on below.

- From the team at Studio Klondike

[h2]New Content[/h2][hr][/hr]
  • A new Hero Skin has been made available as the monthly reward. The previous month’s Hero Skin has been added to the in-game store.
  • Aristotle - On the Heavens


[h2]Game Changes[/h2][hr][/hr]
  • [Caelius] You no longer need to select players to distribute Energy if there is no one else on your side.

[h2]Game Fixes[/h2][hr][/hr]
  • Fixed an issue that prevented sprites from appearing in some story scenes.
  • The Monera display now updates correctly on the Main Menu.
  • [Varius] Fixed an issue that prevented you from distributing more than 1 Energy.

[h2]Known Issues[/h2][hr][/hr]
  • In some situations Passive Hero Cards can appear with the activation UI visible during Trials. Some adjustments have been made, however this issue is still under investigation.

Trial Interface Overhaul

To the Crown Mages,

The latest update for Astatos is here! This update brings a major overhaul to the Trial interfaces, improving readability and functionality. Additionally, minor UI tweaks have been made across the entire game along with improvements to the appearance of text.

[h2]General Trial Changes[/h2][hr][/hr]


Several elements of the Tral interface have been revised!
  • The player UI has been redesigned, improving readability, and adding new animations.
  • The End Turn and Exchange buttons have been redesigned, now appearing more prominent in the UI.
  • The End Turn button has new animations to guide the player to click it.
  • The overall layout of interface elements have been adjusted, such as during side selection.

[h2]Hero Stage Changes[/h2][hr][/hr]


The Hero Stage interface has been revised!
  • Adjusted the appearance and position of the Hero Spaces. New animations have been added when the player and opponent are taking their turns.
  • Redesigned the Hero Summon button. This button is now much more prominent and intuitive to use. The appearance now indicates if Hero Cards are available to summon. A counter is also shown when you are approaching your Hero Card Summon limit.
  • Revised the UI elements and spacing of Hero Cards for improved readability.
  • The Seal Card space has been removed from Takeover Trials where it is not utilised.
  • Redesigned the Hero Ability interface and animations. The order of animations during Hero Abilities have been changed to make them easier to follow.

[h2]Trial Stage[/h2][hr][/hr]


The Trial Stage interface has been revised!
  • A new indicator shows the number of Element Cards that can be matched.
  • Additional animations have been added when matching the Trial Card.
  • Hovering an Element Card in your hand highlights the matching Trial Cards in yellow, if any.
  • Hovering a Spell Card in your hand highlights relevant Trial Cards in blue, if any.
  • Spell Card descriptions have new icons indicating if they are played for matching Trial Cards, different Trial Cards, or any Trial Card.


While some minor Trial interfaces still need to be revised, we hope this update vastly improves the gameplay experience for both new and veteran players!

[h2]Chapter II Progress[/h2][hr][/hr]
Additionally, we’d like to announce that the main scenario text for Astatos Chapter II has been completed! Translation, programming, and illustration tasks are still underway.

For the detailed list of changes implemented with Astatos v0.8, please read on below.

- From the team at Studio Klondike

[h2]New Content[/h2][hr][/hr]
  • A new Hero Skin has been made available as the monthly reward. The previous month’s Hero Skin has been added to the in-game store.
  • Nikos - The Renewing Blaze


[h2]Game Changes[/h2][hr][/hr]
  • Reduced the difficulty of the Story Trial within the sub-chapter “Journey to Irinipolis - Part III”
  • Updated playable tutorial animations to reflect the UI changes made in this update. (The images for the manual will be updated in a future patch.)
  • The position of the Takeover Trial and Conquest Trial buttons have been swapped in the Trials menu.

[h2]Game Improvements [/h2][hr][/hr]
  • Extended the font display system to carry over styles when swapping between languages. In particular this improves the appearance and thickness of shadows beneath text.
  • Allocated more texture space to the Traditional Chinese and Simplified Chinese fonts, increasing the sharpness of headings.
  • [English only] Improved the text sizing when playing with the Open Dyslexic font enabled.

[h2]Game Fixes[/h2][hr][/hr]
  • Disabled the high-ping kick when playing the Tutorial or Story Trials. These game modes are hosted locally, as such the server ping check is not necessary.
  • Resolved a bug that caused some UI to appear semi-transparent during Story Trials.
  • Rank and Level no longer display on the victory screen during Story Trials.

Varius - Enforcer of Justice is out now!

To the Crown Mages,

The latest update for Astatos is here! This update includes Varus’ new skin, user interface improvements, along with a new development update.

This past month we’ve been making a variety of technical improvements to the game, along with progress on the upcoming Chapter II update. Another quarter of Chapter II is playable, and text for the final section has been completed— pending translation and in-game scripting. At this point we can definitely say that Chapter II will be longer than the existing story!

We plan to continue working on new CG and refining the story as we work towards completion. Thank you for your continued support!

Also in the past month our team released Beek: Familiar Spirit - Remastered on Steam, iOS, and Android! This is an extensive remaster of one of our previous titles that we produced to ensure this game remains playable into the future. If you’re a fan of our games, be sure to check it out!

https://store.steampowered.com/app/3586520/Beek_Familiar_Spirit__Remastered/

For the detailed list of changes implemented with Astatos v0.7.21, please read on below.

- From the team at Studio Klondike

[h2]New Content[/h2][hr][/hr]
Player Profiles have been redesigned. The new design is consistent across all menus, and should be easier to read with larger images and text. Along with this the Friends list and Set Profile Icon menu have been updated.



The timer has been redesigned. We’ve updated the “AS” graphic to fit the new logo, along with improved animations for countdowns and turns during Trials.

Astatos has been ported to Unity 6! Along with this comes some performance improvements and native support for Apple Silicon on MacOS.

Note: As this is a major technical change, please let us know if you run into any new bugs.

  • Season X of the Takeover Trial leaderboard has concluded. The top 100 players will receive a new player title sometime after the release of this patch.
  • A new Hero Skin has been made available as the monthly reward. The previous month’s Hero Skin has been added to the in-game store.
  • Varius - Enforcer of Justice

Drusus - Rasalhague’s Gaze is out now!

To the Crown Mages,

The latest update for Astatos is here! This update includes Drusus’ new skin, along with a new development update.

This past month we’ve been working on content for Chapter II— with multiple new sections being implemented and made playable. We also finished a further 10k words of scenario script along with more editing and translation.

We also began working on new sound design and music for Cascade Trial.

In March we also did a mid-month update to the game. In case you missed it, this update introduced the new logo for Astatos, along with Sticker Pack III.

Next month we’ll be continuing to work on content for Chapter II along with sound design and music for Cascade Trial. Thank you for your continued support!

For the detailed list of changes implemented with Astatos v0.7.20, please read on below.

- From the team at Studio Klondike

[h2]New Content[/h2][hr][/hr]
  • A new Hero Skin has been made available as the monthly reward. The previous month’s Hero Skin has been added to the in-game store.
  • Drusus - Rasalhague’s Gaze