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Demo Playtest - Update 2

Hey everyone!
Just dropped an update! NEW collectibles system, fresh tunes, fixed some glitches, and spiced up puzzles.

Your feedback matters! Dive into the changes and let us know what you think.

FIXES:
-Implemented a NEW collectibles system, and a dedicated room for it.
-Introduced fresh music tracks for both collectibles and the ending scene.
-Resolved an issue where the player could fall without animation when slowly advancing on edges.
-Disabled UP/DOWN attacks to eliminate confusion when facing flying enemies; crucial items can now be auto-aimed by looking at them.
-Enhanced the challenge level of the Rotating Cubes puzzle.
-Revamped the UI to make menu exploration more inviting.
-Increased complexity and depth in the password puzzle.
-Removed coughing sounds from some enemies.
-Strategically repositioned certain enemies.
-Tweaked background ambiance in specific rooms.
-Added splash effects for immersion when falling into water.
-Adjusted the forest layout to prevent players from getting stuck in certain locations.
-Fixed an issue where the ending scene erroneously revealed an irrelevant room on the map.

Thank you all so much for your help and talk to you soon!