v1.0.27 update
Change: Difficulty balance adjustments, with a decrease in difficulty for the Normal, Hard, Thrilling, and Nightmare levels.
Change: Monster difficulty in parts of Story 2 and Story 3 has been lowered.
Add: New town dialogue events have been added to Story 3.
Add: Healing events have been added to the random event points in Story1 and Story2. (When the player's HP is below 40%, there is a 70% chance of triggering it once).
Fix: Language and text optimization has been improved to address certain option texts exceeding two lines, as well as adjusting certain accessory descriptions.
Fix: Skill adjustments and description errors have been corrected.
Fix: Special effects used by certain items have been fixed.
Change: Monster difficulty in parts of Story 2 and Story 3 has been lowered.
Add: New town dialogue events have been added to Story 3.
Add: Healing events have been added to the random event points in Story1 and Story2. (When the player's HP is below 40%, there is a 70% chance of triggering it once).
Fix: Language and text optimization has been improved to address certain option texts exceeding two lines, as well as adjusting certain accessory descriptions.
Fix: Skill adjustments and description errors have been corrected.
Fix: Special effects used by certain items have been fixed.