1.65

Training Mode
● Combo and other training data is now displayed while a Wide Screen option is enabled
● The list of CPU Actions has been expanded, and the existing actions have been improved
● The game can now be paused on the Character Select screen in any game mode, with an option to return to the Title screen
● Corrected issue in Training Mode where damaging the training opponent at 0% health would continue to push its energy refill mark