1. ROBO OH
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  3. 1.61

1.61

Character Changes

    ● GRANDSKY: Special and Super abilities reworked:


      Super Grand Payload may now be performed on the ground in addition to the air, with reduced damage. The ground version moves straight forward

      Payload may now be performed on the ground in addition to the air, with reduced damage, hitstun and blockstun. The ground projectiles move slightly less downward

      Airframe is now inputted with backward, down, backward, attack. Heavy and Overdrive versions now have more active and recovery frames. Overdrive version now has more fully invincible startup frames

      Voyage is now inputted with up, up, attack
      NOTE: These changes hopefully make GRANDSKY a less awkward and more versatile and dynamic character to play
Fighting Mechanics Changes

    ● Characters will no longer change facing direction while the opponent is in knockdown or airborne knockback state

    NOTE: This change greatly reduces situations where characters shifted directions while attacking an opponent in the corner
Bug Fixes

    ● Corrected issue where sometimes a character in startup frames of a throw would continue to attempt throwing after hit by the opponent