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ROBO OH News

3.0

[p][/p][p]★ Phase 5 (final) of new ROBO OH version 3.0 !

● When the game starts, choose which version to play, New or Classic. [/p][p]※Current and future content updates are delivered to New version (2024~2025), while Classic version is based on version 2.X and before. (2020~2023)

NEW Character - Hidden Character "RAREOHHH" ![/p][p][/p][p]"ROBO OH × Ultra Fight Da! Kyanta 2" collaborate and send "Rare" to ROBO OH planet as "RAREOHHH" ! To track down this hidden character, try to complete 1P Arcade Mode without upgrading your robot.

NEW Hidden Boss Event ![/p][p][/p][p]At the end of the path above, the player is prompted to choose between an "ALIEN", or "ROBOT". Choose "ROBOT" to experience the new hidden boss event shown above, or "ALIEN" for the original event with renewed visual !

Renewed Portrait Visual[/p][p][/p][p]Portraits are freshly drawn that are based on the illustration works by Ms. CYAN STAR. They are a bit more colorful

[/p][p]Additionally, to toggle between renewed and classic portrait style, press start on the Character Select screen and use the "PORTRAIT STYLE" option

"HYPER DUO" New Mechanics[/p][p][/p][p]When setting the Hyper system to "HYPER DUO" in the Options screen, it was previously only possible to swap the partner character by using dash during an attack, "dash cancel". Now, there are two new additional ways to swap the partner character:

① Hold ↓ ... Light + Heavy Attack
② ↓ ← ↓ ← Light + Heavy Attack (requires 1~3 gauge)

Method 1 freely swaps the partner character, so long as the player is in an idle state. Method 2 will swap to the partner by invoking the partner's Super attack. The partner character appears and immediately attacks ! Try creating new combos, or playing 1P Arcade Mode and other modes with HYPER DUO !

Short Game Option[/p][p][/p][p]For a shorter game in 1P Arcade Mode, in the Options screen, set the new "ARCADE RIVALS" option to reduce the number of rivals. This is useful to see character endings quickly, but will reduce the score and upgrades. [/p][p]※When MANIAC difficulty is set, rivals may not be reduced

NEW Art Booklet, Renewed Instruction Booklet ![/p][p][/p][p]The Instruction Booklet is fully renewed with 20 bigger pages of colorful information. In addition, the hand-drawn illustration works of Mr. No.842 and Ms. CYAN STAR are proudly displayed in a new 20-page Art Booklet ! [/p][p]※The Art Booklet, beginning at page 10, contains illustrations of character endings. To avoid spoilers you may wish to clear the game first. There are 15 possible character endings, and 1 additional "special" ending, for a total of 16 endings.[/p][p]
NEW Steam Achievements

● 4 new achievements are added to the game

NEW Steam Leaderboards, New Season Start

● (New and Classic) New leaderboards are added that will now distinguish the scores submitted by New version from the Classic version

NEW Hidden Ending, 3 Renewed Endings

● Clear the game with the new hidden character "RAREOHHH" to view the new hidden ending, or with the hidden characters "SHIPPOOH" and "DIMCYBER" to view renewed character endings. Clear either of the hidden boss events to view the renewed "special" ending !

General Changes

● Various graphics are renewed, updated, or re-arranged[/p][p]● In 1P Arcade Mode, upgrade points awarded to the player now have double the effect than before[/p][p]● In Training Mode, in HYPER DUO mode, swapping the character will now swap health to maximum[/p][p]● Boot screen now shows a loading bar

Fighting Mechanics

● (New and Classic) It is now possible to block projectiles traveling right that collide behind the defending character facing left, and vice versa[/p][p]● (New and Classic) Characters are now invincible after connecting with Throw and while performing Throw[/p][p]● (New and Classic) To specify or modify the direction of Throw, it is now possible to hold Left or Right shortly after Throw begins

Character Changes

● DRAGONOH: Walking speed slightly increased. Fireball size increased. Standing Heavy Attack damage increased from 75 to 125 and low arc knockdown property is added. Claw (Command Heavy Attack) hitbox increased. Claw Combo third hit damage reduced from 75 to 40[/p][p]● HEAVYTEX: Using Howdy with Light Attack and Heavy Attack will now increase Tornado and Super Tornado damage by 10 and 15[/p][p]● UCHUZINE: Alien Power (gauge regeneration) will no longer occur while this character is stunned or knocked down[/p][p]● SHIPPOOH: Alien Power (gauge regeneration) will no longer occur while this character is stunned or knocked down

Bug Fix

● (New and Classic) Fixed bug where in Training Mode, input display sometimes did not display properly for multi-hit attacks while the input pane was fully populated with data[/p][p]● (New and Classic) SHIPPOOH: Fixed bug of Super Shippo Beam where the final projectile did not deactivate properly[/p][p]● Fixed bug where in Training Mode, in HYPER DUO mode, the CPU stopped acting if the CPU player swapped to its partner[/p][p]● Fixed bug where stage BGM sometimes did not stop playing after a battle finished

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[/p][p]Below are the fighting games that we are collaborating with, and new upcoming collaboration game "ROBO OH vs Uchu Mega Fight". If you are interested please give them a try ![/p][p] [dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

EVO Japan2025サイドトーナメントreport !

On DAY3 of EVO Japan 2025, the joint tournament of ROBO OH, Uchu Mega Fight was held as a side event. It marked the third time to appear at EVOJ.



The exhibition cabinet for free play



Both new players and former champions of ROBO OH in Japan !



The strongest character was in question after fierce fighting ! It was a battle to the top.



Champion emerged !!



Tournament replay is available here:
https://www.youtube.com/watch?v=XRed7nG5adM

Afterwards, a special PV was played at the KGP climax stage.



PV replay is available here:
https://www.youtube.com/watch?v=8YNcB7ZVpjI

Collaboration developers(3):

[1. Uchu Mega Fight - Coming to Steam in the future !]
http://uchuzine.com/umf/

[2. Ultra Fight Da! Kyanta 2]
https://store.steampowered.com/app/1026840/Ultra_Fight_Da__Kyanta_2/
[3. ROBO OH]
https://store.steampowered.com/app/1434880/ROBO_OH/

From "PSC", Thank you !! See you next time !!





3.0



★ Phase 4 of new ROBO OH version 3.0 !

● When the game starts, choose which version to play, New or Classic. New version is being delivered in phases, while the Classic version contents are complete

NEW! Character Ending

    ● Ending cinematic for GRANDSKY, HEAVYTEX, UCHUZINE, MAXCYBER are re-illustrated with larger visuals !

General Changes

    ● 1P ARCADE mode is now available for the following additional characters: GRANDSKY, HEAVYTEX, UCHUZINE, MAXCYBER

Fighting Mechanics

    ● Defensive meter gain is reduced for most multi-hit attacks and repeating projectile attacks.
Character Changes

    ● YUMELODY: Hitbox is reduced slightly and hurtbox expanded slightly for Number One Hit.

    ● SHIPPOOH: Overdrive Dash Hammer travel speed and damage are reduced by 50%. Super Shippo Beam damage is reduced by 8%.

    ● DIMCYBER: Blockstun for Dim Whirlwind is reduced to 1. Active frames for Dim Whirlwind is reduced by 10. Knockback for Heavy Dim Whirlwind and Overdrive Dim Whirlwind is reduced by 20. Knockdown arc for Overdrive Dim Whirlwind is reduced significantly.
Bug Fix

    ● Corrected issue where special selection cursor did not reset properly after pause
↓ The following apply to both New and Classic versions ↓

Character Changes

    ● SHIPPOOH: Hitbox is corrected for Overdrive Dash Hammer

3.0



★ Phase 3 of new ROBO OH version 3.0 !

● When the game starts, choose which version to play, New or Classic. New version is being delivered in phases, while the Classic version contents are complete

NEW! Character Ending

    ● Ending cinematic for MASAMIOH, AUTOFIVE, YUMELODY, SUTEKISS are re-illustrated with larger visuals !

General Changes

    ● 1P ARCADE mode is now available for the following additional characters: MASAMIOH, AUTOFIVE, YUMELODY, SUTEKISS

Character Changes

    ● MEGASTAR: Projectile speed is increased for Heavy Moon Shot High, Heavy Moon Shot Low, and Super Moon Shot. Projectile speed is reduced for Light Moon Shot High, and Light Moon Shot Low.
Bug Fix

    ● Corrected issue where player could not proceed from the ending screen for 3 seconds longer than intended
↓ The following apply to both New and Classic versions ↓

Fighting Mechanics

    ● Reverted previous change where projectiles which did not have Overdrive, Hyperdrive, Super, or a mega boss property would no longer cause chip damage. The projectiles will now cause chip damage.

3.0



★ Phase 2 of new ROBO OH version 3.0 !

● When the game starts, choose which version to play, New or Classic. New version is being delivered in phases, while the Classic version contents are complete

NEW! Character Ending, Stage Renovation

    ● Ending cinematic for RINGKING, MEGASTAR, NEKOGAMI, DRAGONOH are re-illustrated with larger visuals !

General Changes

    ● 1P ARCADE mode is now available for the following characters: RINGKING, MEGASTAR, NEKOGAMI, DRAGONOH

Fighting Mechanics

    ● Hyper Duo mode: Using Hyper Duo will now adjust the current energy based on the percentages of each robot's current and maximum energy
↓ The following apply to both New and Classic versions ↓

CPU Opponents

    ● CPU opponents should no longer try to stand when their opponent's projectile is above them
Fighting Mechanics

    ● Projectiles which do not have Overdrive, Hyperdrive, Super, or a mega boss property will no longer cause chip damage
Bug Fix

    ● Corrected issue where queued attacks did not perform

    ● Corrected issues in Training mode to fix the timing of "Block Next" CPU actions

    ● Corrected issue where some jumping movement was disabled in certain situations

    ● Corrected issue where MASAMIOH projectile trajectory was disabled in certain situations

    ● Corrected graphical issue to show the stage background with dim colors during a Super attack

    ● Corrected issue where Arcade Mode boss using Hyper Duo switched to another character with unspecified properties

    ● In Classic version, corrected minor graphical issue on the character select pause screen