This update adds to the way special and super moves can be inputted. In general, special moves and supers should now be simpler to perform and combo, open more possibilities, and feel more practical
Special and Super Input Sequences
● Held keys or buttons, in addition to just pressed keys or buttons, can now register as directionals for special and super moves. For example, DRAGONOH may now walk forward, and then press down > forward > attack to perform Dragon Punch
● In detail: Held keys or buttons will not expire if they are the first directional input in a special or super move sequence, but will expire for subsequent directional inputs after 16 frames if the sequence is not continued
● Due to this change, characters with special moves that required pressing the same directional twice in a row, have had their input sequences changed. See below character changes
RINGKING
● Dashing Straight is now performed with Down > Forward > Attack. Dashing Sweep is now performed with Down > Backward > Attack
AUTOFIVE
● Combiner Dash is now performed with Forward > Down > Forward > Attack
GRANDSKY
● Voyage (air) is now performed with Down > Forward > Attack