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Shrine's Legacy Demo V1.3

With this patch, we're adding something highly requested; a fully featured lunging dash attack! A lot of work has been put into this new dash attack, so we hope you will have fun with it! It's going to have a large effect on how the whole game plays, both now and in the future. This patch also includes some bug fixes and small controls improvements.

-Full Patch Notes:
  1. Dash attacks added for both Rio and Reima! Attack while running to perform a dash attack!
    -Earthroot jewel (reduced knockback) replaced with a jewel that improves your dash attack.
    -Some minor buffs to certain boss HP's to account for the new dash attack.
  2. Ally AI was adjusted to handle when the player dash attacks, and should be better at avoiding damage now.
  3. Repeated attacks can be buffered into other directions more easily now.
  4. It's now possible to turn during the startup of an attack, making it slightly easier to face the correct way when attacking.
  5. Adjusted the timing for Rio and Reima's sound effects when attacking to be sooner during the attack.
  6. Bug Fixes:
    -Fixed a crash that could sometimes happen when you are attacked by an enemy.
    -The thunder sound on the title crawl no longer ignores your sound volume setting.
    -Fixed a bug where the light orb enemies on Groonis Island would no longer damage you after being destroyed once.
    -Fixed a bug where the game could track a character's HP when they aren't in the party and trigger near fatal effects such as the near fatal sound when it shouldn't.

Thank you, and as always, feedback is welcomed!

Join and play the Demo Beta here: Shrine's Legacy Demo

Join our Discord community to chat with us or share feedback (we'd love to know how the new dash attack feels to you!): https://www.discord.gg/KxnRukD