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Steam Chronicle #3: Scenes and Galadine

Welcome to Steam Chronicle #3, a devlog where we’ll keep you up to date on progress for Shrine’s Legacy!

[h3]Cutscene Progress[/h3]
All of the basic cutscenes for the main story are now implemented into the game, and most of the ones for side content are also implemented! What this means is that both the story and the areas are now in the game in a very crude form. There's still a lot to do to actually make each area feel complete, but it's great progress to have made regardless.

[h3]Galadine is in Development[/h3]
Additionally, we've gotten art from our artists for Galadine (also known as the capital of Ardemia, complete with a castle) and I got started on building that out yesterday! It's still very much a WIP, for example you'll notice that most of the shadows are missing, and the layout and colors aren't necessarily final. There's much tweaking to be done. But at any rate, take a look at some of what we have so far:

Galadine Castle Entrance

The Courtyard

Be quiet. This is a library!

Oooh, treasure!

All of this is working in-game right now, and we plan to share a video of exploring the town once we have more of it finished, so look forward to that! 🙂

[h3]Closing[/h3]
That’s it for Steam Chronicle #3. Thanks again for all your patience so far. Look forward to seeing more of Galadine later!