Steam Chronicle #6: We’re in Alpha!
Welcome to Steam Chronicle #6, and it marks a very important milestone for the game's development. We've officially reached the Alpha stage! 🎉
What does this mean, exactly? It means the entire game is playable from beginning to end in some form or another. In our case, the entire floor plan of the game and the most basic form of cutscenes are all laid out (not to mention the first two dungeons being basically finished from the demo).
It's still a very unpolished Alpha as we're still missing things like final art for each area, designing out the details and elevations of most rooms, and enemies and bosses being made and placed. So, there's still quite a road ahead of us! But it's still an exciting milestone, nonetheless!
[h3]Dungeon Design Progress[/h3]
Our main goal for last time was to get the remaining dungeons floor plans finished, and I can say we succeeded on that goal. What does floor plan mean, you ask? Think empty house, but rooms intact!
[h3]New Art and Town Progress[/h3]
We're very close to finishing commissioning all the art for the towns of the game now as well! Next up will be the remaining dungeon tiles and more of the overworld. 🎨
Still very WIP, but as a teaser, let's take a short look at how the farm town of Omdale is coming along:

Love those turnips! 🤭 👩🌾
[h3]Closing[/h3]
With that we close Steam Chronicle #6 and a major milestone in the development of Shrine's Legacy. Time to begin the journey onward toward "polished alpha" and eventually "beta"!
Until next time,
Joseph
What does this mean, exactly? It means the entire game is playable from beginning to end in some form or another. In our case, the entire floor plan of the game and the most basic form of cutscenes are all laid out (not to mention the first two dungeons being basically finished from the demo).
It's still a very unpolished Alpha as we're still missing things like final art for each area, designing out the details and elevations of most rooms, and enemies and bosses being made and placed. So, there's still quite a road ahead of us! But it's still an exciting milestone, nonetheless!
[h3]Dungeon Design Progress[/h3]
Our main goal for last time was to get the remaining dungeons floor plans finished, and I can say we succeeded on that goal. What does floor plan mean, you ask? Think empty house, but rooms intact!
[h3]New Art and Town Progress[/h3]
We're very close to finishing commissioning all the art for the towns of the game now as well! Next up will be the remaining dungeon tiles and more of the overworld. 🎨
Still very WIP, but as a teaser, let's take a short look at how the farm town of Omdale is coming along:

Love those turnips! 🤭 👩🌾
[h3]Closing[/h3]
With that we close Steam Chronicle #6 and a major milestone in the development of Shrine's Legacy. Time to begin the journey onward toward "polished alpha" and eventually "beta"!
Until next time,
Joseph