Steam Chronicle #11: NEW CHARACTER SPRITES
Time for Steam Chronicle #11!
First, a quick announcement, we will be releasing what may possibly be the final demo for the game around the middle of the year (likely May or June) in time for Steam Nextfest. Mostly this will feature a lot of updated art and a few tweaks. Speaking of which...
We are proud to announce that the main character sprites for Shrine's Legacy have been updated! They are now much more faithful to their genre!
Now that's what I call better Contrast!
And here is a lengthy showcase video showing the new sprites in action! ๐โคต
[previewyoutube][/previewyoutube]
This is thanks to the hard work of finalbossblues, a friend of ours and an excellent pixel artist! He's really breathed new life into the characters that we never could have imagined before now. If you are an aspiring gamedev (especially for RPGS), he also has a massive amount of pixel art assets available through his Patreon that we highly recommend checking out if you can!
finalbossblues | creating Pixel Art Game Assets | Patreon
It's been really cool seeing how the characters have evolved over time! Seeing them reach their current form has been truly satisfying. Thanks to the wonderful artists that have helped us get this far! From the questionable early days before we revealed the game. To the sprite designs I made for the current demos. To the early original digital designs by Shrimptoast. To the awesome portraits by Toaomr. To the fantastic digital designs by Steph for our Key Art. And finally full circle back to the sprites redesign by finalbossblues. Rio and Reima have already been through quite the journey, and the game's not even out yet!! ๐คฏ
To everyone who's pushed us to make the game the best it can be, thank you! And if there's anyone else I'm forgetting who contributed to the designs in some way.... thank you too!!! ๐
Closing
That's all for Steam Chronicle #11. Thanks for hangin' around with us!
Until next time,
Joseph
First, a quick announcement, we will be releasing what may possibly be the final demo for the game around the middle of the year (likely May or June) in time for Steam Nextfest. Mostly this will feature a lot of updated art and a few tweaks. Speaking of which...
We are proud to announce that the main character sprites for Shrine's Legacy have been updated! They are now much more faithful to their genre!
Now that's what I call better Contrast!And here is a lengthy showcase video showing the new sprites in action! ๐โคต
[previewyoutube][/previewyoutube]
This is thanks to the hard work of finalbossblues, a friend of ours and an excellent pixel artist! He's really breathed new life into the characters that we never could have imagined before now. If you are an aspiring gamedev (especially for RPGS), he also has a massive amount of pixel art assets available through his Patreon that we highly recommend checking out if you can!
finalbossblues | creating Pixel Art Game Assets | Patreon
It's been really cool seeing how the characters have evolved over time! Seeing them reach their current form has been truly satisfying. Thanks to the wonderful artists that have helped us get this far! From the questionable early days before we revealed the game. To the sprite designs I made for the current demos. To the early original digital designs by Shrimptoast. To the awesome portraits by Toaomr. To the fantastic digital designs by Steph for our Key Art. And finally full circle back to the sprites redesign by finalbossblues. Rio and Reima have already been through quite the journey, and the game's not even out yet!! ๐คฏ
To everyone who's pushed us to make the game the best it can be, thank you! And if there's anyone else I'm forgetting who contributed to the designs in some way.... thank you too!!! ๐
Closing
That's all for Steam Chronicle #11. Thanks for hangin' around with us!
Until next time,
Joseph