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Difficulty Update (soon)

Hello,

I have good news for everyon who got stuck in the game, or found it too difficult in general.

Later this week, there will be a patch that adds a difficulty option to the game, which you can change at any time.

Important: I did NOT nerf anything, or change any solution - everything is still exactly the same.

So, how does it work?

Depending on the chosen Difficulty (Normal, Hard, Simplified), the game will hide tiles that are not needed for the intended solution. (The game will default to "Normal", and ask about difficulty when entering the Area.)

It will look like this (Top: Hard, Mid: Normal, Bottom: Simplified:


All this will do, is reduce the amount of possible "missplaced cubes".

It will not reset any existing puzzle-solution, but a cube may be on a white tile after the patch. That is no issue though, since you can still grab it and place it somewhere else.

This update will not interfere with savegames etc, the difficulty is saved seperately.