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9-Bit Armies: A Bit Too Far News

Early Access Hotfix #2

Hey Commanders!

We got word that some of you were having problems with Battlecam breaking mission completion and generally causing a bit of chaos. It seemed urgent enough that we decided to get it fixed asap.

We'll keep a lookout for any other high-priority issues this weekend while we work on other bug fixes and improvements to the game in our next big update later next week.

We sincerely appreciate all the great feedback we're getting - so please keep your comments and suggestions coming! We're watching closely on Discord and the Steam forums.

Thanks!

-Petroglyph

Early Access Hotfix #1

We have received your reports from the battlefield commanders. It looks like the troops already need support so we are rolling out this hotfix as soon as possible.

  • Fix for a save/load crash.
  • Enabling unit responses and HUD voices (in English) for languages other than English. e.g. German players would hear nothing for these events, which is probably worse than hearing it in English.
  • Mod manager has had some wording changed.

Command & Conquer Remastered devs return to their 8-Bit RTS series with new sequel 9-Bit Armies

Petroglyph, the makers of the Command & Conquer Remastered Collection and The Great War: Western Front, have just released their next RTS game into early access. 9-Bit Armies: A Bit Too Far is a sequel to their 8-Bit Armies series of real-time strategy games, the first of which came out all the way back in 2016. 9-Bit Armies retains the cute, voxel look of its predecessors, only now maps are even larger (4x bigger than the original, say Petroglyph), with naval battles, superstructures for your base and lots more to dig into either alone or in online co-op.


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9-Bit Armies: A Bit Too Far is now LIVE in EARLY ACCESS

Hello Commanders


Get ready to build bases, blow up bridges and deliver blistering devastation to your foes in 9-Bit Armies: A Bit Too Far. The sequel is finally here as we release in early access.

Do not be fooled though, there is a lot to do and destroy in the game already with a 12-mission campaign with multiple objectives and co-op mode out of the box. There are versus modes with an all-new AI, daily challenges and matchmaking multiplayer for our more competitive players.

https://store.steampowered.com/app/1439750/9Bit_Armies_A_Bit_Too_Far/

What's Next?


We have checked with command and received clearance to release the living roadmap. This is a very sensitive document and as you might expect subject to change depending on the battlefield conditions out there. As we all know, no plan survives first contact with the enemy.



Join Up


We will be actively watching everywhere but the best place to reach out and share your thoughts, get help and find others to play with is our discord server.

https://discord.gg/petroglyph

See you out there commanders!

https://store.steampowered.com/bundle/39075/9Bit_Armies__A_Few_Bits_More/

Dev Livestream - Early Access Release

Join us for the exciting early access launch of "9-Bit Armies: A Bit Too Far" as we stream live on Steam and Twitch starting at 12:00 PM PST! This is in the evening for you, European friends.

We will be playing for around two hours, going through the campaign, the new challenge mode and, time permitting, pitting your skills against ours in some exhilarating "beat the devs" PvP challenges.

Everyone here is excited to see what you all think of our new RTS and if you have questions before buying please feel free to ask them in chat or our discord server directly.

Mark your calendars for Friday and catch all the action live at the links below:

Steam Page
https://www.twitch.tv/schismnavigator
https://www.twitch.tv/superbiffy
https://www.twitch.tv/petroglyphgames