Zeepkist Alpha - Version 2, Patch 5
This patch mostly adds a bunch of backend settings to instellingen.json, located at:
C:/Users/[User]/AppData/LocalLow/Steelpan Interactive/Zeepkist/Belangrijk
I'll get around to adding proper in-game menus for these later, but I thought it was important to already add the functionality for those who really want/need it.
- Added render distance settings backend (separate values for 1-4 players)
- Added volumetric lighting toggle settings backend
- Added half-rate v-sync toggle settings backend (v-sync AND half-v-sync need to be set to true)
- Added target fps value for when v-sync is toggled off. Default is -1, which corresponds to infinite
- Loading times of levels should now be consistent across framerates
- Enabled Steam cloud save, I hope this works :)
Here's a list of all settings that can be edited in instellingen.json:
C:/Users/[User]/AppData/LocalLow/Steelpan Interactive/Zeepkist/Belangrijk
I'll get around to adding proper in-game menus for these later, but I thought it was important to already add the functionality for those who really want/need it.
- Added render distance settings backend (separate values for 1-4 players)
- Added volumetric lighting toggle settings backend
- Added half-rate v-sync toggle settings backend (v-sync AND half-v-sync need to be set to true)
- Added target fps value for when v-sync is toggled off. Default is -1, which corresponds to infinite
- Loading times of levels should now be consistent across framerates
- Enabled Steam cloud save, I hope this works :)
Here's a list of all settings that can be edited in instellingen.json:
