The Great Big Zeepkist Steam Workshop Update
Steam Workshop Support!
It's finally here! Steam Workshop support for Zeepkist!! You can now upload your own levels to the Steam Workshop, so everyone can download and play them! And if you're not the creative type, then Workshop will allow you to have an endless supply of new content!
Levels can be uploaded through the built-in uploader tool, allowing you to upload one or multiple levels (as a level pack) at a time!
Levels can be downloaded from the Zeepkist Steam Workshop:
https://steamcommunity.com/app/1440670/workshop/
And I wrote a small guide on how to upload levels to the Workshop here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2484149588

New Ice Material!
To make this update a bit more interesting than just the Workshop, I've also added a brand new material: Ice!!
Ice comes in three flavors: White/Light Blue, Blue, and Dark Blue. With Dark Blue being slipperiest, then Blue, and finally White & Light Blue being the least slippery (but still extremely slippery). Ice adds a ton of new gameplay and level construction opportunities, so be sure to try it out!

New content:
- Level Editor camera sensitivity not affected by V-Sync anymore
- All suns now show a smiley face
- Volumetric lighting internal setting now also applies to first-person view
- Fixed missing bottom face on 1x1x1 wallride corner piece
- You can now click the paint mode buttons in the Level Editor
New features:
- White tarmac material
- 4 ice materials, with slippery physics
- 3 road pieces with bicycle lanes
Changes:
- Steam Workshop support
- New free play level select screen
- Level Editor save menu now has a "New Folder" button
- Level Editor save menu now has a "Open In Explorer" button
- Level Editor now remembers which folder you saved levels to
- Checkpoints now show split-times and deltas
- Checkpoints now make a checkpoint sound
- Camera mouse sensitivity added for photo mode
Bugfixes:
- Levels are now stored in individual folders, containing both the .zeeplevel and thumbnail
- Level thumbnails are changed from .png to .jpg
- Internal settings file is now more human readable
- Changed splitscreen retry/continue button preference functionality
- Construction blocks folder in Level Editor now more appealing to click
- Optimized custom particle system
- Changed input sanitation of level names to allow more characters

The next update
The current update took a pretty long time and while ice is fun, there's not a whole lot of new content. The next update should fix this! I'm planning to take a look at the physics of certain materials, and adding a bunch more. I'm also going to look at adding a bunch of new blocks, soapboxes, hats, and some adventure-mode levels to showcase everything!
Progress on this can be followed via the usual channels!
Discord: https://discord.gg/kmfaaQg
Twitter: https://twitter.com/ZeepkistGame
Happy zeepkisting!!