Zeepkist Awesome Alpha - Version 15, Patch 33004
[h3]Hey everyone!![/h3]
It's patch time again!!!
A bit earlier than I wanted to but some stuff happened that required me to push this version ASAP.
There was an issue with the Zeepkist servers. Last night there was an issue with workshop levels loading, which I fixed at midnight, but after I'd gone to bed the entire server broke and nobody could connect to anymore anymore.
Soo this morning I spent some time setting up a new server and making sure that all worked, which I've now done and tested and I believe everything should work again!!
With that, I've also had to push a new build that connects to the new server, however I was already working on some other stuff that was nearly done so I finished up that as well.
There may be server instability, as well as file-saving instability. If anything happens, let me know on the Zeepkist Discord!! https://steelpan.dev/zk-discord
[h3]Anyway, here's the changelog!![/h3]
- Awarded level & banner contest hats (sorry this took a while this time!!)
- Capped max force/velocity of fans and boosters, because some people were using the uncapped values to crash people's games.
- Did a bunch of invisible back-end work on Zeepkist's file saving system, making it a lot more robust and far less likely to save corrupt file. It didn't happen often, but sometimes a Zeepkist system file would corrupt, like the settings or progression files, and people's games wouldn't load anymore. I hope this new file saving system will prevent that going forward!!
- Due to the server issues, the "/voteskip" and "/skiplevel" commands had to have been removed.
It's patch time again!!!
A bit earlier than I wanted to but some stuff happened that required me to push this version ASAP.
There was an issue with the Zeepkist servers. Last night there was an issue with workshop levels loading, which I fixed at midnight, but after I'd gone to bed the entire server broke and nobody could connect to anymore anymore.
Soo this morning I spent some time setting up a new server and making sure that all worked, which I've now done and tested and I believe everything should work again!!
With that, I've also had to push a new build that connects to the new server, however I was already working on some other stuff that was nearly done so I finished up that as well.
There may be server instability, as well as file-saving instability. If anything happens, let me know on the Zeepkist Discord!! https://steelpan.dev/zk-discord
[h3]Anyway, here's the changelog!![/h3]
- Awarded level & banner contest hats (sorry this took a while this time!!)
- Capped max force/velocity of fans and boosters, because some people were using the uncapped values to crash people's games.
- Did a bunch of invisible back-end work on Zeepkist's file saving system, making it a lot more robust and far less likely to save corrupt file. It didn't happen often, but sometimes a Zeepkist system file would corrupt, like the settings or progression files, and people's games wouldn't load anymore. I hope this new file saving system will prevent that going forward!!
- Due to the server issues, the "/voteskip" and "/skiplevel" commands had to have been removed.